For sure, ill feed your curiosity. Starfield is expanding to the stars, massive choices on where the story goes based on your responses, the capabilities to befriend or antagonize any enemy whether a human, alien, or these strange pirates. You deal with politics, survival, and attempting to save the galaxy while trying to discover the hidden story. If you call that generic, I feel sorry for you.
“characteristic of or relating to a class or group of things; not specific.”
Ship building alone is very specific, there are very little games that let you truly customize the entirety of the layout on your ship. On top of that, the crazy about of realism that goes into that is insane. Everything can affect something else in that. I’m also a huge fan of the procedural planets, like dozens of them, which what super disappointed me was walking for what felt like daaayyyss across a map.
So again, the concept was great, the execution was not.
massive choices on where the story goes based on your responses,
Really? What massive choices do you make? Hunter or emissary? That just changes the last 20 minutes of the game. Before then, you have no major impact on the plot.
the capabilities to befriend or antagonize any enemy whether a human, alien, or these strange pirates
But you don’t. You can’t befriend the pirates, there arent really any strange aliens, and you can’t antagonize most friends.
You deal with politics, survival,
Do you? There’s some minor “deal with this for me” stuff from the factions, but that’s hardly politics.
And survival isn’t an issue in the game at all, even though you can see the scrapped leftovers from it.
attempting to save the galaxy while trying to discover the hidden story.
The “hidden story” is spelled out and telegraphed in the main questline. It’s not a souls like where you piece it together, they literally tell you to your face
Listen mate, agree to disagree. You are getting into all the points as to why it crushed my hopes, as I have said. Each of those aspects was a great concept, as I have overstated, but the concept fell short, my hopes carried the game farther in my mind than the game could go.
Each topic I pointed out was an area of the game that I felt they could have driven more, but they failed to execute. Then it seemed like there was a glimmer of hope as they were pushing for some major fixes like finally adding a vehicle to travel faster on planets, but again, they fell short and here we are going back and forth like school kiddos arguing about if its the coolest game or not.
Its far from it mate, I agree with all of you but you’re all trying to nitpick each aspect rather than reading my very very first post where I said its a great concept, but it crushed my hopes.
Calling something great is an individual perspective. This is all my perspective, this will be my last response in regards to this topic. Do you have a favorite game that you think is a great concept and great execution? Personally, I don’t, unl3ss we go back to gameboy days.
For sure, ill feed your curiosity. Starfield is expanding to the stars, massive choices on where the story goes based on your responses, the capabilities to befriend or antagonize any enemy whether a human, alien, or these strange pirates. You deal with politics, survival, and attempting to save the galaxy while trying to discover the hidden story. If you call that generic, I feel sorry for you.
Yeah except you didnt say ship building. You didnt say anything about game mechanics here, this is all marketing jargon that can be interpreted in different ways. Maybe go with mechanics if you’re trying to paint uniqueness instead of regurgitating the back of the pamphlet.
Sounds like an AI generated blurb and very far from reality, especially as you have almost no choice in anything, exactly zero of them feel meaningful in any way, can’t “antagonize anyone” (yay for essential npcs 😒), aren’t saving the galaxy and the “hidden story” is one of the worst “ITS THE MULTIVERSE LOL” stories I’ve seen.
I don’t have a problem with people who like and enjoy the game, I just don’t understand your reason to say the game is something that it actually is not
PeterisBacon@lemm.ee 1 day ago
For sure, ill feed your curiosity. Starfield is expanding to the stars, massive choices on where the story goes based on your responses, the capabilities to befriend or antagonize any enemy whether a human, alien, or these strange pirates. You deal with politics, survival, and attempting to save the galaxy while trying to discover the hidden story. If you call that generic, I feel sorry for you.
Kolanaki@pawb.social 1 day ago
If you don’t call that generic, I have to wonder how you define the word “generic.”
PeterisBacon@lemm.ee 1 day ago
By the literal definition.
“characteristic of or relating to a class or group of things; not specific.”
Ship building alone is very specific, there are very little games that let you truly customize the entirety of the layout on your ship. On top of that, the crazy about of realism that goes into that is insane. Everything can affect something else in that. I’m also a huge fan of the procedural planets, like dozens of them, which what super disappointed me was walking for what felt like daaayyyss across a map.
So again, the concept was great, the execution was not.
vala@lemmy.world 1 day ago
You’re describing mechanics not a concept.
Tar_alcaran@sh.itjust.works 1 day ago
Really? What massive choices do you make? Hunter or emissary? That just changes the last 20 minutes of the game. Before then, you have no major impact on the plot.
But you don’t. You can’t befriend the pirates, there arent really any strange aliens, and you can’t antagonize most friends.
Do you? There’s some minor “deal with this for me” stuff from the factions, but that’s hardly politics.
And survival isn’t an issue in the game at all, even though you can see the scrapped leftovers from it.
The “hidden story” is spelled out and telegraphed in the main questline. It’s not a souls like where you piece it together, they literally tell you to your face
Kolanaki@pawb.social 1 day ago
Yeah you can. That’s literally one of the only major choices you can make; destroy them or join them.
PeterisBacon@lemm.ee 1 day ago
Listen mate, agree to disagree. You are getting into all the points as to why it crushed my hopes, as I have said. Each of those aspects was a great concept, as I have overstated, but the concept fell short, my hopes carried the game farther in my mind than the game could go.
Each topic I pointed out was an area of the game that I felt they could have driven more, but they failed to execute. Then it seemed like there was a glimmer of hope as they were pushing for some major fixes like finally adding a vehicle to travel faster on planets, but again, they fell short and here we are going back and forth like school kiddos arguing about if its the coolest game or not.
Its far from it mate, I agree with all of you but you’re all trying to nitpick each aspect rather than reading my very very first post where I said its a great concept, but it crushed my hopes.
Calling something great is an individual perspective. This is all my perspective, this will be my last response in regards to this topic. Do you have a favorite game that you think is a great concept and great execution? Personally, I don’t, unl3ss we go back to gameboy days.
Cheers mate, hope youre well.
Sanctus@lemmy.world 1 day ago
You also just described KOTOR 1 & 2, Elite Dangerous, Eve Online, Endless Skies, and in a way Hellpoint. All Sci-Fi.
PeterisBacon@lemm.ee 1 day ago
LOL kotor is all story line. What ship are you building there?
Elite? Thats a flight sim, not an RPG
Eve? Show me first person on there.
Endless skies? Do you mean endless sky? Or endless space? Genuinely unfamiliar with that. Guess its too generic.
Hellpoint? The level based game with their small maps?
Sanctus@lemmy.world 1 day ago
Yeah except you didnt say ship building. You didnt say anything about game mechanics here, this is all marketing jargon that can be interpreted in different ways. Maybe go with mechanics if you’re trying to paint uniqueness instead of regurgitating the back of the pamphlet.
ICastFist@programming.dev 1 day ago
Sounds like an AI generated blurb and very far from reality, especially as you have almost no choice in anything, exactly zero of them feel meaningful in any way, can’t “antagonize anyone” (yay for essential npcs 😒), aren’t saving the galaxy and the “hidden story” is one of the worst “ITS THE MULTIVERSE LOL” stories I’ve seen.
PeterisBacon@lemm.ee 22 hours ago
Can we just hug this out?
I like the game, some hate it, im disappointed in it, but I dont wanna keep fighting online about it. I’d rather hug it out.
ICastFist@programming.dev 20 hours ago
I don’t have a problem with people who like and enjoy the game, I just don’t understand your reason to say the game is something that it actually is not