JayEchoRay
@JayEchoRay@lemmy.world
- Comment on What your coffee preparation method says about you 6 days ago:
As somone who just made the move from Mint to Fedora, I hate how accurate that is for me as that was my first thought when I deciding what to install
- Comment on 4 weeks ago:
From an audio perspective, Terraria has great a thunderstorm effect - just something that really stuck as weighty and impactful
For the whole experience, Project Zomboid isn’t a slouch either as it has the audio/visuak effects down and feels better with the some of its parts together as individually there are parts that feel weaker but as a whole makes the for an engaging experience if one decides to wonder during a thunderstorm
- Comment on Request for CRPGs recs on the current Steam sale 1 month ago:
I am kind of the subborn idiot that initially struggled with the tutorial, but struggled enough to learn what it was it was trying to teach.
I remember and know it from failing, leaning and trying different things seeing what works.
The three starting default characters all have something they are good at and looking at those - all three are meant to get through the tutorial, although Norg is the most straight forward approach.
As I said before, it is not the best and they could have done a better job, yes.
It can leave one feeling annoyed that their gun character struggles - sure
Can it suck knowing you have to put some token effort into a melee skill if you do not want to sneak around or evade the enemies - indeed
But my point is that, regardless of its poorer presentation, especially when put up against Fallout 1’s tutorial, there is more than one way to do it other than pure brute force.
- Comment on Request for CRPGs recs on the current Steam sale 1 month ago:
While I agree the tutorial is rough for something meant to teach, it can be done with different playstyles.
Although having some form of melee combat does make the experience a lot less frustrating and can save a lot on time spent trying to hit the enemies, but I think enemies have like 5 ap or so which one can avoid most of them on an agility build by outspeeding them.
A determined person could probably get through it without fighting as a challenge I guess as an agility and stealth focus.
There is a lock pick and explosive tutorial that are mandatory but aren’t too difficult and then there is a trap room which can be a problem if one is low on perception.
The final challenge can have the guy be talked down with enough speech
For ease of getting through it, strength or agility with a melee skill will make it a lot easier though.
- Comment on Epic roguelike Caves of Qud gets a tutorial Beta and the price goes up soon 1 month ago:
Clearly you didn’t mutate enough :P
Although the mutant aspect is a rabbit hole and a game unto itself once one draws attention to themselves.
Just embrace pure humanity instead and get yourself one of those fancy shields implants hooked in with decent power generation and you too can punch pyramids.
Its also been awhile, but the character that I was able to finish the story fully embraced augmentation in all its glory and was almost as good as a mutant with the benefit of plug and play setup to mix things up as a reward for all the token hunting.
- Comment on Request for CRPGs recs on the current Steam sale 1 month ago:
Pathfinder WoTR is an overall improvement, but Pathfinder Kingmaker also has its charms.
It feels like playing a DnD campaign with the developers acting as the DM.
It does require some metagaming if one wants to experience everything, it does have an ending act that drags on for too long, it can feel oppressive with the disaster timers ticking away while one is still trying to figure out a rhythm and it can end up with things spiraling into danger if one doesn’t “rush” and plan around each main act quest.
It is one of those rough games that does have a certain appeal to those that do not mind working through the frustrations for a more grounded adventure - relative to the setting.
Tyranny, from a world building experience was great, felt like it was short an act though as I got to the final act and thought - “wait, what is that it?”
Also it is refreshing to have a game where morality is fluid and open to interpretatio and up to the player to rationalise their actions, where the decisions lean more towards following an ideology more than morality
For a Warhammer cRPG, Rogue Trader is something to consider as well as it captures the feel of its setting pretty well
- Comment on CGP Grey - The Rules for Rulers 2 months ago:
The video had a good example on how important voting in a functional democracy is, as it applies pressure and weakens the grip of stronger “keys” as the ones in charge must try to balance self-interest with survival. It also shows how this power can also be used against itself as those in charge try to manipulate the system towards a desired outcome.
Also thank you for confirming what book the video is based on
- Comment on CGP Grey - The Rules for Rulers 2 months ago:
I assume the video is based on “The Dictator’s Handbook” en.m.wikipedia.org/wiki/The_Dictator's_Handbook?
The video, helps for me, conceptualise the rationale where one sees some of the decisions that take place in the world.
Makes me think past an individual and questions how an action is targeted for a result.
- Submitted 2 months ago to videos@lemmy.world | 10 comments
- Comment on 'AI is coming for all of us:' Mass Effect, Metal Gear Solid, and Baldur's Gate voice actor Jennifer Hale weighs in on SAG-AFTRA's games industry strike 2 months ago:
[Indubiously] Forta would be filled with pride knowing that. [Bewildered] Imagining having to script all of Hamlet with all that pretext
- Comment on 'AI is coming for all of us:' Mass Effect, Metal Gear Solid, and Baldur's Gate voice actor Jennifer Hale weighs in on SAG-AFTRA's games industry strike 2 months ago:
To be fair the greatness of experiencing Elcor Hamlet was intended to be seen through his actions not emotions.
[Regretfully and with much sorrow] One cannot truly experience it in its 14 hour splendour
[Restrained Optimism and sadness] It will be a different game considering the people behind it and the aftermath of the trilogy. [Wistful Contentment] Having the next Mass Effect have some grounded world building and, if need be, mix elements to a compromise of old and new
- Comment on 'AI is coming for all of us:' Mass Effect, Metal Gear Solid, and Baldur's Gate voice actor Jennifer Hale weighs in on SAG-AFTRA's games industry strike 2 months ago:
That is fair, I prefer renegade femshep as well. Jennifer Hale, for me, does her renegade lines with more menace and she carries authority better.
Male Shepard, I feel, does the vulnerable moments well, especially in 3… maybe it is a bias in the display of male lead vulnerability. I feel like Mark Meer does the more meme-worthy comedic moments better.
Generally I lean towards light hearted paragon MaleShep and badass renegade FemShep on voice preferance
Jade Empire, takes me back. Great game and had a nice morality system that effected how your character developed with skills and how the playable character interacted with the world and how it had a strong effect on type the ending that would play out.
Also thank you for the link, will have a look
- Comment on 'AI is coming for all of us:' Mass Effect, Metal Gear Solid, and Baldur's Gate voice actor Jennifer Hale weighs in on SAG-AFTRA's games industry strike 2 months ago:
Disppointed there are no insert
Greedy Corpo:
“Aah yes, 👐 A.I. 👐 we have dismissed those claims”
Jokes aside, at least in regards to Mass Effect both voice actors bring something to the game for me
Although, I admit female shepard is consistently better throughout the triology, male shepard has his charm as Mark Meer improved on his performance throughout the trilogy. The human element can do much to elevate a weaker performance and in its own way leave a stronger impact, at least for me.
- Comment on What are your thoughts on Warframe? 2 months ago:
It is a grindy game, eventually you will need to make use of platinum ( premium currency) to unlock slots for warframes, weapons, pets, skins, convenience items like forma( item used to allow great customisation of frames and weapons and resets forma’d object back to level 1) and there are a few other things spending platinum on mostly for slots, but that is in spoiler terriority to mention.
One can farm stuff most of the stuff if you have the time and patience, besides the “prime” version of mods and weapons and warframes.
Prime stuff is essentially the “best” version of something and considered “best in slot” for the space it takes( prime mods are a bit more complicated in regards “best”)
The prime mods one gets from a trader that pops up every 2 weeks and exchanges currency that is earned by cashing in prime parts for currency and use the currency to buy from the trader.
Prime warframes and weapons are rotated over time and put in a “vault” when its time has run its course. There are a few primes that not vaulted, but for the most part one just has to wait if they are looking for a specific prime.
Platinum can be traded for items, but is probably best to trade platinum on the unofficial market site.
Generally it is a good game with good gameplay, but is very, for lack of better word “gated” by a lot of timers and daily caps that either the impatient can use premium currency push through either by buying the stuff they want or speeding up the forging process
- Comment on any tips for playing CDDA 4 months ago:
Hope this cross-post works
Although, if I had to think of beginner tips - knowing the keyboard shortcuts help a ton in getting familar with the game and one can use the “enter” key until you get use to it
I personally learnt by using the starting scenario of the shelter to get familiar with getting the basics of water purification, food sustainability and crafting going and camped out in the shelter and get my crafting up to scratch.
I know that I started to enjoy taking advantage of the weaker zombies in the early game and try and find a small town and try clear it out for a nice cushion to get one up to have a lot of raw material on hand, but that is more when one is more confident in the ability to handle zombies and found a style of play one enjoys
- Comment on Indie games using retro graphics 4 months ago:
Noita, a precedurally-generated fully destructible, with physics, pixel-graphics action rogue-like game where you play as a mage going through the various layers of a dungeon with the use of your spells that one can spell mix and match system into interesting and wacky combinations.
- Comment on I diagnose you with dystopia 6 months ago:
First thing that came to mind and I see others are here are of the same mind with platinum trauma response.
spoiler
So leaves me to wonder how far are we from the cyberware then?
- Comment on Best sidequests in the Fallout games? 8 months ago:
I am surprised no one has spoke about the mutli-launch fatman launcher? - Fallout 3
Quests I found interesting- limiting myself 7 points
Mmm, Fallout 3 :
- Republic of Dave is a fun diversion
- Agatha’s Song add another radio channel if I can recall
- Working for the slavers and getting everyone on their list
- Dunwich building
- Killing all Behemoths
- Bobblehead collection
- Deciding what to do with the Declaration of Independace
Fallout New Vegas
- White Glove Society
- Sunset Sarsaparilla
- Collecting snowglobes
- Michelangelo quest
- Red Lucy’s Quest
- A decision with Euclid’s C-Finder
- Vicky and Vance Missing Gun
Fallout 2 recommendation
- Had to really earn brotherhood of steel trust
- Has a whole new play style at “brain dead” low intelligence level
- Mysterious hooded stranger on a bridge
- Can have a car
- Can build your own super brain bot buddy
- Meet an unlucky dog
- Get a deathclaw companion