FlihpFlorp
@FlihpFlorp@piefed.zip
- Comment on What's The Point Of Hard Games, Anyway? [Game Maker's Toolkit, 12:22] 2 weeks ago:
I agree with you in that people are missing out but I’m of the mind that if that’s how they want to play the game, let them. Back to dead cells, there’s also a mechanic called aspects where the game will warn you that achievements are disabled and it may make the game too easy (maybe idr if actually tells you or just implies it). So they partially or completly remove challenge. But some people don’t want to challenge themselves they just want to nuke rooms. And I’ve done that few times and being an unstoppable force of nature via abilities can be fun
Another example is settlements with my buddy in no man’s sky. Yes he’s missing out on game content such as all building and timers wand watching the settlement grow. But he just doesn’t find that fun but rather building intricate bases and structures
Where you say people can ruin the challenge by making it too easy 1000% agree. In dead cells nothings changing me from setting that one extra life I get, to unlimited, effectively bashing my head against a level or boss till I clear, leaving death with no consequence and as such, making it so I don’t have to git gud. My comfort zone is difficult, but a little room for error
As for the part of easy mode or just exploring is like behind the scenes content or art books, I’m gonna have to disagree. Maybe I’m taking that to literally or missing something but I’d consider those supplemental to the original media. Like I don’t need to see a behind the scenes video to enjoy Skyrim, maybe I’ll pay more active attention to level design or how things are place to draw attention. But I can still fully enjoy the city of Whiterun without knowing the city was designed to route you through the shopping district, through the temple and up the castle.
I see it more as a different approach or focus. People who value exploration want that to be the focus rather than having a super tough fight. Some people want both, where that super tough fight is part of the journey see what’s across that clearing over there
TLDR, it’s about finding that sweet spot between challenging and comfortable people ARE missing content but it’s a trade off for what they find enjoyable
- Comment on What's The Point Of Hard Games, Anyway? [Game Maker's Toolkit, 12:22] 2 weeks ago:
Dead cells has something called assist mode. Doesn’t disable achievements or anything. Personally I use it as a second chance, the only setting I’ve touched is lives. Normally in the game you die, get sent back the start. With assist mode you can respawn (either at the level start or door you crossed). I usually have it on one life extra to avoid the “that was so bullshit” deaths but still keep death an actual consequence
It also has some stuff like bigger parry windows, lower enemy health and damage.
IMO it’s great because people can make the game as causal and forgiving as you want
- Comment on Longest comment chain! 3 weeks ago:
I can jump over lazy dog too, it’s not that hard especially if they’re sleeping
- Comment on Day 408 of posting a Daily Screenshot from the games I've been playing 5 weeks ago:
In one of my earlier designs use the farming walls to close of the door ways like the frieghter interior wall
My current design has a Y shaped interior, with the base being the cockpit and some of the engines at the tip of the two points. There’s also a -1 floor at the base of the Y shape
After that I added reactors and engines then built cosmetics around it
- Comment on No Man's Sky: Voyagers update releases today, introduces customizable "colossal, fully furnished, completely bespoke Corvette-class starships" 5 weeks ago:
I hoped on lemmy to look up some news since I saw the steam artwork changed and here was this post at the top
Haven’t read the notes yet on what we get but I’m excited
- Comment on Helldivers 2 - Into the Unjust Deep Dive 5 weeks ago:
Rock urp and urp stoooone urraaap
- Comment on I love bpd girls 1 month ago:
Look that knife could end us, or have awaken something in me. Either way is a win
- Comment on Jump Space (formerly Jump Ship) arrives September 19 for co-op PvE spaceship fun 1 month ago:
My policy is with EA games is I’m buying the game as is, assuming updates stop the second I buy the game
That said I’m buying this game ASAP as I was happy with the demo. It was just fun
- Comment on [deleted] 1 month ago:
Voyager has no PFPs because it’s pretty much Apollo from Reddit which also had no PFPs
Um not sure if there’s an option only because I haven’t seen one
- Comment on It wasn't always just a cartoon 1 month ago:
What are signs of AI. Not trying to say it’s not but I’m asking because I didn’t notice it was AI till I checked comments (and still don’t see any signs)
Only thing I can think of is that three quarter view that AI does
- Comment on What a shocker! 1 month ago:
Tf2 certainly was a wacky game but my account got compromised and I lost all my items around the same stop I stopped playing
- Comment on What a shocker! 1 month ago:
I mean usually that’s true tho
- Comment on What a shocker! 1 month ago:
Real
I would still consider myself young but starting to adult (bday today :D). But in middle school and early highschool online FPS were the best. Overwatch, tf2 stuff like that. Now the most multiplayer games are helldivers and recently Deep rock but I also have a ton of single player games like modding Skyrim and occasionally playing Skyrim, dead cells, noita (I do in fact have a skill issue) no man’s sky and blade and sorcery
Now my most competition is among my friends rather than against them. Which is much less tilting
- Comment on So glad I suck dick 1 month ago:
I’m a refugee from lemm.ee and I’ve been enjoying piefed.zip and the .zip lemmy instance
Chose this one since I’ve heard (and from what I’ve seen) that like lemm.ee, the .zip instances only block the REALLY problematic stuff NSFL and illegal content, leaving it to the user to fill their own block lists rather than defederating
- Comment on Recieved an ultra slim keyboard in a box big enough for a microwave oven (packing material in comment) 2 months ago:
Yeah I work at a pet store and one of hold duties was pack up boxes for UPS or FedEx, basically flip flopping from retail helping customers to packing
Anyways sometimes we’d run low and have to pack a tiny bird toy into a box made for a 30lb bag of dog food
Other times we had to sometimes tape 2 boxes together becuase the tall box (made for stuff like dog poop rake kits) was to narrow, and the wide boxes for aforementioned dog food was too short
- Comment on Anon learns a new spell 2 months ago:
“Alakablam”
- Comment on Anon does the shopping 2 months ago:
Dear god it them
The myth, the legend, the plate
- Comment on Ancient Aliens vs Predator game briefly resurrected by Steam player thirst for Six Packs 2 months ago:
Oh my god I remember playing this game on my 360 but even then it was dead
I should play this game again it certainly was a game