JayDee
@JayDee@lemmy.sdf.org
- Comment on Phasing thru walls 1 day ago:
Describing the Stargate Project as successful is really stretching the meaning of that word. The whole thing was an absolute trashfire from the get-go.
- Comment on Anon is looking for a new video game 2 days ago:
There’s precision, complexity, timing, punishment, and resource consumption.
With precision, you have to do things in a certain amount of space. To make something more difficult with precision, you shrink the spaces that the player has to fit through tighter. Think of having a smaller road with for a racing game, having a boss with bigger attack hitboxes so the player has less space to dodge to, or having a smaller keypress window in a rhythm game.
With timing, you have to do things in a certain time window. You make games more difficult timing-wise by shrinking the time window. Think shorter time frames for a race, faster attacks from a boss, or tighter keypress requirements in a rhythm game.
Precision and timing are closely tied to one another so they are often treated as the same thing. In Rhythm games, for example, they are near-inseparable.
With complexity, you have to do a certain number of things. you increase difficulty with complexity by increasing the number of things you have to do. Think More turns back-to-back on a racetrack, more unique attacks you need to memorize from a boss, or longer rhythm game courses.
With punishment, you have to do things while only failing a certain number of times. To increase difficulty with punishment, you shrink the number of times you can fail before losing. Think of racing games where your car degrades from collisions or where there’s cliffs on the track sides, where the boss attacks do more damage, or where you get fewer miss allowances in a rhythm game.
With resource consumption, you have to do things with access to a limited amount of time, energy, items, etc. to increase difficulty with resource consumption, you shrink the amount of resources available and/or how long resources last during use. Think giving a player less health, a boss more health so each attack is worth less, giving a player fewer health potions, make the player have to fight more enemies total (not necessarily more per fight).
All games shift difficulty with any number of these. a mechanics game will increase difficulty by demanding better precision and timing, increasing complexity, etc, usually a combination of all methods I mentioned. a numbers game will change difficulty almost exclusively by increasing resource consumption, usually by increasing enemy health pools and nothing else. It’s also common for difficulty to increase by just making good items more scarce.
- Comment on Marathon | Save the Date Trailer 5 days ago:
The trailer’s a pretty big nothing burger. The date is April 12th for the gameplay trailer. It’s not a release date.
- Comment on trapped in the middle with u 1 week ago:
It’s how we understand it but it does show, or at least suggest, that we still don’t fully understand what’s going on at the quantum level.
- Comment on Anon is worried about men 1 week ago:
Not true - the vast majority of people you meet, you will not end up connecting with meaningfully. On top of that, you’re risking you and the other party’s social comfort. I’ve already had plenty of cases of people I find obnoxious and unbearable try to force themselves into my social spaces, and I would not wish that on anyone else, nor would I want to be that person.
If people give off the right vibe or are maybe talking about the right thing when I pass by, I might chime in momentarily, but I’m not bothering strangers when there’s no indication of a connection.
- Comment on Anon is worried about men 1 week ago:
Probably many women are now complaining because they didn’t have to approach - they could get guys by just waiting. These two groups of women, those complaining about being approached and those complaining that they aren’t being approached, are two different groups with little overlap.
At the same time, not having to approach was a privilege while being approached without wanting it was an infringement.
I think it’s much better that women who are just trying to enjoy their nights are spared some drunk person trying to solicit sex or a date from them. Conversely, I don’t really think women having to face rejection is as big a deal.
- Comment on Anon is worried about men 1 week ago:
I don’t really see a good time in dating strangers, so bars and speed dating are unappealing. Same for dating apps. I’d rather have an outing with someone who I am familiar with and already jive with as a friend.
I don’t think that these stats really matter that much because I already know that I’m not represented in these stats. That’s obviously a biased view, but I don’t think it’s necessarily a incorrect for being biased.
- Comment on The first 1 star review 1 week ago:
Were these stone? I was under the impression that these tablets were soft clay when first scribed and hardened either through a firing process or just over centuries of sitting around.
I’ve also seen videos of the guys scribing in Cuneiform, it looks like it could be done relatively quickly.
- Comment on Virgin Physicists 1 week ago:
4 Sig figs vs 9 Sig figs is a big gap. If you need your resistors in a circuit to be precise to 9 Sig figs, seek a new career.
It is almost always possible to take a system and make it more precise by using more precise parts (just gotta make sure you know what part you are changing to improve what tolerance). You do get diminishing returns with that, but it beats inventing a new system if the tolerances you need are just alittle ways away.
- Comment on Virgin Physicists 1 week ago:
A big aspect of good design is being able to solve an issue as succinctly as possible, with as wide an operating range as possible. Lower tolerance requirements = better.
If you need that level of precision, you might want to reconsider your career in circuit design.
- Comment on 💩🐐💩 2 weeks ago:
Former worker on parents’ hobby farm. Can confirm that this is every type of healthy goat shit.
- Comment on 'vegetative electron microscopy' 2 weeks ago:
It immediately demonstrates a lack of both care and understanding of the scientific process.
- Comment on fair treatment 2 weeks ago:
In airsoft, the beebees can sting pretty bad when they hit you, but some people still choose to ignore getting hit and don’t call them. They assume no one can see them.
- Comment on Bryum argenteum 2 weeks ago:
No way I find this stuff in the Sahara. Maybe death valley, but I doubt it!
- Comment on Happens every time 3 weeks ago:
I mean, yes, that’s how it would work if there were an infinite number of atoms in the piece. There’s a finite amount, though, so eventually there will be a point when all the atoms have completely decayed.
All models are wrong, but some are useful.
- Comment on history rhymes, or something 3 weeks ago:
We can’t really prove that MAD has worked without seeing what would have happened if we hadn’t done MAD.
I’d argue that without MAD, the cold war might not have happened, which could have avoided a massive number of conflicts.
- Comment on SMH 3 weeks ago:
Careful with the noble savage fallacy. Europe was constantly ravaged by disease due to animal domestication, in ways the Americas were not. Many Native American civilizations created insane mathematical, ecological, and civil wonders during their existences. They 100% would have used double-blind studies if they had any major reason to advance medicine prior to Europeans bringing plagues.
- Comment on see the joke is that someone else does the work 3 weeks ago:
The title is the punchline. Magnets move things with their fields, the magnet itself doesn’t need to apply force on the things it moves. ‘work’ is a physics term for applying a force over a distance.
- Comment on You have to pick one 4 weeks ago:
I think that spring still leaves ambiguity. A very thick, powerful spring like that in an ejection seat could probably get the bowling ball airborne, but wouldn’t actually impart anywhere near the same amount of energy on the marble.
A small elastic band like that used in a slingshot on the other hand would have difficulty getting the bowling ball to fly at all but could turn the marble into a bullet.
- Comment on You have to pick one 4 weeks ago:
If they both have the minimum energy to kill you, the marble will probably do it faster.
- Comment on You have to pick one 4 weeks ago:
A bowling ball imparted with the momentum from a slingshot won’t even have the energy to stay air-borne.
The marble imparted with the momentum from a slingshot will fracture or even penetrate your skull.
Momentum is m*v. However, kinetic energy is (1/2)m*v^2, where the velocity is providing exponentially more to the equation.
- Comment on Acorns! 4 weeks ago:
Woops, you right. Didn’t read carefully enough. I’ll add the answer in an edit.
- Comment on Acorns! 4 weeks ago:
They jam the acorn in hard enough that you have to break the acorn to get it out. If they put it in too small a hole, though, it breaks and rots. Too big a hole and they get taken.
- Comment on wrong again 5 weeks ago:
Sure, he’s a scumbag. His math makes sense here, though. You can be right sometimes.
- Comment on wrong again 5 weeks ago:
Rep. David Schweikert gave a speech on the floor in the beginning of february regarding the federal debt. He pointed out that 52 billion in spending cuts only covers about a week of the borrowing we’re planning to do for the budget.
All these cuts to critical infrastructure and we’re only shaving off the very tip of our federal debt, while adding a mountain more of it.
- Comment on Risky 5 weeks ago:
The actual containment methods are programming a script to do the calculations. Some calculations take thousands of smaller steps that you would lose your mind doing. Finite Element Analysis comes to mind. The number of nodes one might use for FEA today would make doing the calculations by hand mind numbing.
- Comment on Anon plays a farming sim 5 weeks ago:
You cut out a portion at the beginning that may be relevant depending on how one defines Fascism (as academia never fully and completely agreed on the definition).
Duvos is an antagonistic force that collects destructive Old World weaponry in an effort to conquer the world,[1] though it has yet to be directly seen in the My Time series. Duvos is known for having smog, an unusual sight above most other civilizations since the end of the Age of Corruption[2].
However, I think the stronger argument against Divas being Fascist is further down.
The economy of Duvos is significantly impacted by its agricultural challenges. During a conversation between Duvos Soldiers and Mort and Zeke, the soldiers from Duvos reveal that their homeland suffers from harsh weather and scarce sunlight, leading to low crop yields. This suggests that the Empire’s aggressive militaristic stance may be driven, in part, by the need to secure resources, especially food. One soldier shares a personal note about his sister aspiring to be a botanist, aiming to address the nation’s food scarcity. The conversation hints at a hope that if Duvos could resolve its agricultural issues, the need for conflict might diminish.
Duvos being domineering due to suffering from a food shortage seems more colonialist out of necessity than out of a fascist ideology. At the same time, without actually seeing the country’s inner workings, it’s hard to say.
Here’s a way back link to the game’s lore, as cited in the wiki.
- Comment on GARBAGEOLOGY 1 month ago:
It’s North America from an upside down perspective.
- Comment on Sun God 1 month ago:
Trying to wrap my head around how incromprehensively large even just our sun is always makes me feel dizzy.
We are not even a pale blue dot to most of the universe, and when we disappear nothing will know or remember us.
- Comment on Three years later, the Steam Deck has dominated handheld PC gaming 1 month ago:
It’s not really ever an issue to rebind keys manually, it’s just time consuming. The point of auto-rebind would be time saving for nonstandard keyboard users.