I’m an advocate for Stop Killing Games, but I don’t think it applies here. It’s not asking to stop delisting; that seemingly has to do with car licenses expiring. It’s phenomenally stupid to license real cars with expiration dates in a damn Lego game, but here we are. Like clockwork, those games will be delisted. SKG is about preventing them from disabling things you’ve already bought. It appears this game not only has an offline mode but also has offline multiplayer. It’s likely not network multiplayer that will work offline, but none of SKG’s demands have ever been that specific, likely because every game is so different that trying to apply that terminology in a blanket way is a recipe for failure. I’m afraid that framing it this way is going to be ammunition for the game lobby to fight SKG.
Along similar lines, I’m a fighting game player. With a few notable exceptions like Multiversus and 2XKO, this entire genre works in local multiplayer when the servers are eventually retired, and that’s why I feel okay buying these games and not the likes of live services like Battlefield 6 or whatnot. Local multiplayer is what you’ll choose when it’s an option, but it often isn’t, and these games still comes with the caveat that they’re built with good online net code that will be rendered inoperable at some point in the future since there’s no option for direct IP connections.
thingsiplay@lemmy.ml 2 weeks ago
Isn’t this exactly what Stop Killing Games is asking for?
iamthetot@piefed.ca 2 weeks ago
As an absolute bare minimum, yes, SKG wants publishers to not be able to completely brick a game. However they still talk a lot about partially disabled games and, in general, try to get consumers to advocate for more consumer-friendly development practices. For example, what if this game’s online features were sunsetted in a way that allowed someone else to pick up the slack in hosting server infrastructure? What if they released a server kit so that gamers and fans could host custom sharing and race servers?
thingsiplay@lemmy.ml 2 weeks ago
I am not saying that I’m against it. Being able to self host would be ideal for online games. What I mean is, that SKG main goal is keeping games playable after the support ends, and that is in most case an offline mode. Especially for games that COULD be offline played without a server. So this is not the “bare minimum”, but the main goal. Everything else, like self hosting of online modes, is optional bonus. And MMORPGs in example are exempt from this I think, as these type of games are not marketed as “purchases” but rather being a “subscription” based access.
From www.stopkillinggames.com/en#about