The young woman at the heart of what has been called the tech industry’s “big tobacco” moment was on YouTube at six and Instagram by nine. More than a decade later, she says, she still can’t live without the social media she became addicted to.
“I can’t, it’s too hard to be without it,” Kaley, now 20, told a jury at Los Angeles’ superior court. This week, five men and seven women handed down a verdict on the design of two of the world’s most popular apps that vindicated Kaley’s position.
The ruling sent shockwaves through Silicon Valley and sparked hope among families and child safety campaigners that change may finally be coming to social media. Mark Zuckerberg’s Meta and Google’s YouTube were found liable for deliberately designing addictive products used by Kaley and millions of other young people.
It was one case centred on the suffering of one young person who became depressed at 10 and self-harmed, but Kaley, referred to by her first name or the initials KGM in order to protect her privacy, was the figurehead for a much bigger fight.
“We wanted them to feel it,” one of the jurors explained to reporters. “We wanted them to realise this was unacceptable.”
ordered to pay $375m by a New Mexico court.
Meta total assets: US$366 billion (2025)
I’m sorry, which big tech company is brought to who’s heel?
megopie@beehaw.org 13 hours ago
Don’t let this become a “protect the kids” thing. The intentionally addictive and manipulative design of these platforms has been just as harmful to people across a wide spectrum of ages. The solution is not to ban kids from using these platforms, the solution is to hold these platforms accountable for their behavior and put regulations in to ban intentionally manipulative design. Adults are just as much victims of having their brains cooked by this shit, and it’s had larger scale societal consequences that we need to take seriously.
Mothra@mander.xyz 2 hours ago
Agreed, unfortunately I think this will only fuel further age and ID verification enforcements. And of course change nothing in the design of the platforms.