By basically just buying it existing publishers?
Microsoft’s CEO say it’s ‘doubling down’ on being a game producer and publisher | VGC
Submitted 2 years ago by heimy@lemm.ee to games@lemmy.world
Comments
Melonpoly@lemmy.world 2 years ago
ryathal@sh.itjust.works 2 years ago
That’s how it works now. You can’t get results in a quarter or two by spinning up your own production company.
Knusper@feddit.de 2 years ago
Microsoft has rarely innovated themselves…
NotSteve_@lemmy.ca 2 years ago
I think Windows was built in house but on top of DOS which Bill Gates bought off someone
ComradeWeebelo@lemm.ee 2 years ago
Now let’s all pretend that MS and Phil aren’t buying up publishers to have another monopoly full of Xbox exclusives. Tbf though, I think Sony started this whole exclusives thing and really pushed hard for it. They do, however, seem to be relenting now by publishing their games to steam.
phillaholic@lemm.ee 2 years ago
Sony buys up studios for their talent not their IP. Bungie/Destiny is the only exception. They have a strong history of empowering their developers to release better games than they did before.
Microsoft is the opposite. They buy up studios / IPs and run them into the ground.
RolyRamen@lemmy.world 2 years ago
Can’t agree more. I don’t think there’s a studio under MS that’s done better under their leadership/portfolio than they’d done prior to their acquisition. The studios created to shepherd Xbox franchises that original studios move on from generally have never matched the highs previously seen either.
I also don’t appreciate them hoovering up franchises, via acquisitions whilst failing to develop much new that’s if any note. All it does is condemn a growing back catalogue to mediocrity or have them disappear into the vault.
Sony aren’t perfect but their studios tend to produce top tier games that look and feel like they’re a tier above most, making the most of their “exclusivity”. Most (all?) their major releases are their own franchises developed in house too, and it feels like there’s a steadier turn out of new, quality IP to boot.
RGB3x3@lemmy.world 2 years ago
Tomato/Tomato. They get the IP and keep them exclusive. Sony shouldn’t get a pass just because their games are better.
The “exclusives-game” these companies play is bad for the consumer and Sony plays it just as hard as anyone else.
elouboub@kbin.social 2 years ago
I bet you they'll start pulling their games from stores in 2-3 years or release new ones exclusively to their own. The games will be made as difficult to run in wine/proton as possible. Probably they'll introduce some new graphics layer that's windows only and since they own huge game publishers, they don't have to worry about any other platform ever.
biofaust@lemmy.world 2 years ago
Let’s offer a sacrifice to GabeN, preventively.
Xanvial@lemmy.world 2 years ago
By publishing to PS5?
Aquila@sh.itjust.works 2 years ago
Then why nuke stadia? F for doubt
dsemy@lemm.ee 2 years ago
Stadia is Google
Aquila@sh.itjust.works 2 years ago
Lmao I’m retarded
atocci@kbin.social 2 years ago
There goes Microsoft, killing another Google product smh
RGB3x3@lemmy.world 2 years ago
I’ll never forgive Allstate for killing off Play Music.
NOT_RICK@lemmy.world 2 years ago
I mean, you don’t spend 70 billion on a market sector you’re going to deemphasize.
radix@lemmy.world 2 years ago
*70 billion this year alone.
2021: Zenimax for 7.5B
2018-19: Ninja Theory, Playground Games, Undead Labs, Compulsion Games, Obsidian Entertainment, inXile Entertainment, Double Fine Productions (all unknown amounts)
Earlier: Rare for 375M, Mojang for 2.5B
Decoy321@lemmy.world 2 years ago
Oh shit, Double Fine too? Psychonauts 3 here we go!!!