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How they tested video games in the nineties - Spillhistorie.no

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Submitted ⁨⁨2⁩ ⁨days⁩ ago⁩ by ⁨homoludens@feddit.org⁩ to ⁨games@lemmy.world⁩

https://spillhistorie.no/2025/09/17/how-they-tested-video-games-in-the-nineties/

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  • Nima@leminal.space ⁨2⁩ ⁨days⁩ ago

    every kid in the 90s wanted to be a game tester once we knew the profession existed.

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    • TallonMetroid@lemmy.world ⁨2⁩ ⁨days⁩ ago

      Can confirm, was kid in the 90s. Sadly the reality of working in the industry did not measure up. Same as being a paleontologist, strangely enough.

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      • Kolanaki@pawb.social ⁨2⁩ ⁨days⁩ ago

        “Man… I became a palentologist in the hopes that, one day, a billionaire would need my help creating a theme park full of dinosaur clones.”

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  • Fyrnyx@kbin.melroy.org ⁨2⁩ ⁨days⁩ ago

    I read that it wasn't really that fun to be a tester back then and especially now. Imagine having to play a level over and over and over again, then having to fill out sheets about what is wrong with it.

    And that infamous commercial [https://www.youtube.com/watch?v=BRWvfMLl4ho] really oversold it.

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  • tuckerm@feddit.online ⁨2⁩ ⁨days⁩ ago

    I had never thought about recording it on a VCR. That was interesting.

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    • TachyonTele@piefed.social ⁨5⁩ ⁨hours⁩ ago

      I used to record every CGI cutscene in final fantasy lol

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