Today’s game is Barony. A friend gifted it to me since it’s on sale (and both the DLCs). I ended up making a Succubus Rogue named Olive who I intended to be a very normal person. None of the usual Succubus tropes, complete subversion. Somehow my friend ended up taking the Tropes instead somehow as the Autmatron, and he named himself Sir. Bimbo Grunty after mashing the random button for a while.
I ended up collecting a ton of rocks. No reason why, but i guess Olive needs hobbies so she gets to collect rocks. She’s also been carrying Cursed Bread through the floors too. I refuse to get rid of it because it’s so amusing to me that someone took the time to bother to curse bread.
Poor Olive can’t go near Humans because they’ll attack on sight, so we send my friend in ahead of me to befriend them first. Olive is just a victim of unfair discrimination and stereotypes. Luckily she has a Polymorph spell to at least help her hide.
Enough about Olive though, and more on the Gameplay. It reminds me of Daggerfall kind of without the open world bit and more voxel arty. Oh, and also multiplayer. The stats are a bit easier than daggerfall (as evident by me not having to read a guide to understand how to play. Still love Daggerfall though.) Mechanics are a bit complicated though, and the controller controls definitely could use some work.
Still though, it’s fun to play with my friend. Roguelikes like this arent really my jam but i had fun just messing around with my friend. We were talking about picking it up again tomorrow to play some more after some other stuff.
Velypso@sh.itjust.works 4 hours ago
Gonna be honest and say that Barony is so damn hard that I use some of the “easy” modifiers (keep loot on death being primary), and we still get our asses absolutely destroyed.
It has taught me to loosen up about dying in roguelites, though.
MyNameIsAtticus@lemmy.world 3 hours ago
I believe my friend has keep loot on too. He said he had some easier settings on but i wasn’t sure which ones. Absolutely see why though lol