Tell me what is the most recent game that you played that could be considered obscure to the average person. For me it would have to be cdda/cataclysm:Dark Days Ahead. This screenshot was made by me if you’re wondering.
Cataclysm on Lemmy? Hell yeah, shout out to Rycon one of like 3 total Cataclysm content creators. As for obscure games I’ve played…
I guess it’s more of a sub genre but the rhythm + other game genre like for example the most popular being Hi-Fi Rush and Crypt of the Necrodancer. But have you heard of Metal Hellsinger or BPM: Bullets Per Minute? All excellent games in my opinion that take a game genre like in BPM’s case the rougelike genre and changes things up by mixing it in with rhythm game mechanics.
mortbobort@lemmy.world 1 year ago
Check out Caves Of Qud. Is a super well developed rogue like(lite?), kinda feels like a crazy mix of dwarf fortress, dark souls, and morrowind.
Takes a bit to figure out what the heck is going on, what it wants from you, and how to stop dying brutally to the most simple things, but once you get your toes into it it feels like it has massive potential for exploration and story building.
It has some modes that are more forgiving, but dying in this game is weirdly satisfying in a way I can’t describe, I’m not even usually interested in rogue lites but this one is amazing.
It will also run on a potato which is fantastic
dixius99@lemmy.world 1 year ago
Been in early access for a little over 8 years, and it has been fun to see it evolve and grow over that time. They just announced that version 1.0 will release next year!
mortbobort@lemmy.world 1 year ago
Oh sweet! I really love these visually low fidelity games that have a lot of dev time behind them, so much to explore!
I hope their 1.0 brings in a bunch of people like the dwarf fortress steam release did for them
drekly@lemmy.world 1 year ago
It’s on my wishlist and I don’t remember why. It sounds incredible haha.
Does it have an “end”?
mortbobort@lemmy.world 1 year ago
I haven’t played it enough to really know, but I don’t think so. Its an open ended sandbox, there are quests and some of them seem pretty significant so you could set a character to a task and retire them once it’s done as an “end” haha
BadAtBaduk@lemmy.world 1 year ago
My best run ended when I unphased while still passing a wall. I died and got an achievement for breaking the laws of physics lol
I played the game with the steam controller and loved it
Don’t have my pc anymore. I really wish the game would come out on console
mortbobort@lemmy.world 1 year ago
Hahaha that’s a great achievement. No matter how my characters die I never feel mad about it or like it was unfair or unwarranted which is usually what puts me off of roguelike games.
Someone else mentioned they are putting out a 1.0 release pretty soon! Maybe they will shift from feature development to porting it to consoles, I would love to get it for the switch
Krompus@lemmy.world 1 year ago
Any suggestions for playing with Steam Controller / Deck inputs? I find roguelikes difficult, sometimes frustrating to play without a keyboard, especially moving diagonally or avoiding moving multiple spaces. Keyboard allows precise inputs and often the keys are mnemonic as well (I for Inventory, M for Map, O for Open etc).