Personally I feel like service games have an obligation to provide offline functionality ala Mega Man X Dive Offline.
Dead Game News: Response from the European Commission
Submitted 1 year ago by ProdigalFrog@slrpnk.net to gaming@beehaw.org
Kissaki@beehaw.org 1 year ago
… any text form?
ProdigalFrog@slrpnk.net 1 year ago
This is a summary from @Essence_of_Meh@lemmy.world:
TL;DW:
This is a simplified version of simplified version.
tal@lemmy.today 1 year ago
I think I’d have a category for both.
You can’t call an SNES cartridge a service, but similarly, you can’t call, oh, an online strip poker service a good.
I suspect that most good-games have at least some characteristics of a service (like patches) and most service-games have at least some characteristics of a good (like software that could be frozen in place).
I think that the actual problem is vendors unnecessarily converting good-games into service-games, as that gives them a route to get leverage relative to the consumer. Like, I can sell a game and then down the line start data-mining players or something. I think that whatever policy countries ultimately adopt should be aimed at discouraging that.
Kissaki@beehaw.org 1 year ago
Thank you