Open Menu
AllLocalCommunitiesAbout
lotide
AllLocalCommunitiesAbout
Login

Sony Teases Futuristic Phones and PlayStation Controllers for the Coming Years - Yanko Design

⁨29⁩ ⁨likes⁩

Submitted ⁨⁨11⁩ ⁨months⁩ ago⁩ by ⁨sabreW4K3@lazysoci.al⁩ to ⁨technology@beehaw.org⁩

https://www.yankodesign.com/2024/05/23/sony-teases-futuristic-phones-and-playstation-controllers-for-the-coming-years/

source

Comments

Sort:hotnewtop
  • gregorum@lemm.ee ⁨11⁩ ⁨months⁩ ago

    pretty, but projection holography is still just smoke & mirrors (literally).

    source
    • Ashtefere@aussie.zone ⁨11⁩ ⁨months⁩ ago

      There is tactile plasma holograms like right now. Dropped only a week or two ago.

      source
      • jarfil@beehaw.org ⁨11⁩ ⁨months⁩ ago

        Link?

        The basic physics is there is no known way to project a hologram pixel (as in, a point that looks different from different angles) in mid air without some solid substrate.

        Closest approach so far has been projecting voxels on smoke or water mist, that look the same from all angles.

        Both of these approaches have been integrated with touch response, yet they still fail the fundamental part of “free standing hologram”.

        source
  • Zozano@aussie.zone ⁨11⁩ ⁨months⁩ ago

    fan-art-sony-ps3-prototype-controller-vector-illustration-v0-6237rqxlwru91

    source
    • jarfil@beehaw.org ⁨11⁩ ⁨months⁩ ago

      With a strong enough rumble feature, that looks plausible…

      source
    • sabreW4K3@lazysoci.al ⁨11⁩ ⁨months⁩ ago

      That looks like something Sega would’ve come out with

      source
    • sleepybisexual@beehaw.org ⁨11⁩ ⁨months⁩ ago

      That controller looks like a bad prototype for the ps1 analog controller

      source
      • Zozano@aussie.zone ⁨11⁩ ⁨months⁩ ago

        Its literally a bad prototype for the ps3 lol

        source
        • -> View More Comments
  • WeLoveCastingSpellz@lemmy.dbzer0.com ⁨11⁩ ⁨months⁩ ago

    this looks lüke a bunch of sony cock gobbling and bullshit to excite investors/shareholders

    source
    • MayonnaiseArch@beehaw.org ⁨11⁩ ⁨months⁩ ago

      Around 90% of things you see on yankodesign fits that description

      source
      • sabreW4K3@lazysoci.al ⁨11⁩ ⁨months⁩ ago

        Facts. Though to be fair, it’s a design blog, rather than a product blog.

        source
    • scrubbles@poptalk.scrubbles.tech ⁨11⁩ ⁨months⁩ ago

      Ding ding we have a winner!

      source
  • Ilandar@aussie.zone ⁨11⁩ ⁨months⁩ ago

    Ah yes, Sony…the masters of smartphone innovation…

    source
    • sabreW4K3@lazysoci.al ⁨11⁩ ⁨months⁩ ago

      All jokes aside, weren’t they the first to do the widescreen phones? Plus their camera sensors are in a lot of phones.

      source
      • Ilandar@aussie.zone ⁨11⁩ ⁨months⁩ ago

        If you’re referring to the Xperia 1/5/10 series, there were earlier models by other manufacturers with a 21:9 aspect ratio. I believe LG were the first to do it with the Chocolate. Sony have certainly become the flag bearer for that aspect ratio in recent years, though. You’re correct that their sensors are used by many other manufacturers, however I think the biggest advancements in smartphone photography have really come from automated software processing which Sony is also not a leader in.

        Anyway, it was mostly a joke about the static nature of their recent devices (which I would argue has often been a good thing i.e. headphone jack and SD card slot). I’m sure there are plenty of areas where they have innovated in the past.

        source
        • -> View More Comments
  • knokelmaat@beehaw.org ⁨11⁩ ⁨months⁩ ago

    I can’t really pinpoint why, but I barfed a little after seeing that video.

    source
    • sabreW4K3@lazysoci.al ⁨11⁩ ⁨months⁩ ago

      You could feel sense the marketing team giving themselves high fives as they thought about how happy their boss was with it.

      source
  • jarfil@beehaw.org ⁨11⁩ ⁨months⁩ ago

    That video can be divided in two parts:

    • AR glasses: hopefully… but based on previous experiences, fat chance they’ll get that high-res, compact, and slim in the next 10 years. Still wish them luck at trying.
    • Projected holograms, VR interaction, etc: …sure, once you get those AR glasses figured out. IRL, it’s not gonna happen.

    Controllers for AR, rendered in AR… that’s anyone’s guess. Lot of creative space in there.

    source
  • Drusas@kbin.run ⁨11⁩ ⁨months⁩ ago

    That's a rather stiff and uncomfortable-looking hand position holding that controller.

    source