knokelmaat
@knokelmaat@beehaw.org
- Comment on What is the most overrated game gamers hype up? 5 days ago:
This is an ideal scenario for piracy I feel. I pirated it at first, unsure if it would be for me. Now I own it on both Switch and Steam :).
- Comment on What is the most overrated game gamers hype up? 5 days ago:
Most certainly! I’ve been playing this game for ages so I 'm unsure what advice is beginner friendly and what not, but let’s see…
- Indeed, use any opportunity to throw away one of your starting Strikes (and to a lesser extent, the Defends). Strikes are by far the worst non-curse cards, dealing only 6 damage for 1 cost and taking up a slot in your five card draw each turn. You’ll obtain way better cards and want to increase the chance of drawing those, which is why you really want to remove bad cards as frequently as possible. (At shops and events).
- Do not avoid elites! These are the special looking enemies on the map and they are the only fights who drop Relics. Having good Relics and building your deck around them is essential to winning this game!
- Don’t pick a card at the end of every fight, only pick the cards that you really want. A small but predictable deck is way better than a massive deck full of OK cards. Seriously, this is one of the most important things I learned, the skip button is there to be used.
- Pick cards and relics that increase card draw. A big issue in Slay the Spire is drawing a bad hand and not having the necessary cards for that turn in hand. Lots of cards, relics and potions will allow you to draw extra cards during your turn, which can often make the difference between life and death in this game. Especially towards the end when you have more energy, it becomes extremely important to be able to spend it on good cards, and increasing the cards you draw per turn gives you more options to play good cards.
- Finally, keep trying. Different enemy types attack in their own pattern every time. Even when you lose, you start to learn their mechanics and how to best counteract those. There are three elite types per act, and three end boss types per act. For the end bosses, you can actually see on the map which one you will have at the end of the current act! So in total, there are “only” 9 different bosses* and 9 different elites. Once you get to know them, you’ll realize their strengths and weaknesses!
There is a tenth secret boss at the true ending, but let’s not dwell on that for now :). Suffice it to say that the pro players have win streaks of 20+ on the highest ascension difficulty (ascension 20) while always taking on this extra final boss. So this game is insanely tactical and almost any run can be salvaged to win even on the highest difficulty!
Enjoy your journey :). Oh, and start with Ironclad, he’s the most straightforward character!
- Comment on What is the most overrated game gamers hype up? 6 days ago:
Did you ever give Slay the Spire a go? I was also quite sceptical about roguelikes, but now it is by far my most played game ever at a whopping 600 hours.
The beauty of it is that it is quite easy to understand, but with an incredible amount of depth to it. You’ll start out having trouble winning your first ever run, but that’s when the fun begins. There are 4 characters, each with their play style and cards, and there are 20 ascensions to unlock, each being a more difficult version of a standard run. In the end, you’ll gain such a deep understanding of the balancing and tradeoffs at play that you can’t not be amazed at this achievement in game design. Baalorlord is a great YouTuber and Twitch streamer who is also one of the best players in the world. He was able to do a consecutive winstreak of 20 wins on the highest ascension, showing that this game is RNG based but has a tremendous amount of skill involved too.
- Comment on Remember episodic gaming? Former Telltale devs are bringing it back for the release of Dispatch, and there's a chance it might work this time | Eurogamer 3 weeks ago:
Telltale was severely mismanaged. They expanded way too quickly and created incredible amounts of debt based on the idea that all their games would be as successful as The Walking Dead. I do believe that there is a place for episodic adventure games, just with a small enough scope and expectations.
- Comment on Wikipedia is under attack — and how it can survive 1 month ago:
You can read it if you add archive.ph/ in front of the link (replace the www with it). It really is a well written article. I also don’t like paywalls, but I like good journalism and as they are still figuring out a way to earn money on the web I also understand their choice for these types of strategies.
- Comment on Automated Sextortion Spyware Takes Webcam Pics of Victims Watching Porn 1 month ago:
There is a difference between telling and putting videos on the internet of you masturbating.
- Comment on I’m Fighting for My Freedom Using Outdated Technology 1 month ago:
As someone who lives in Europe (Belgium), this sounds absolutely insane. If a prison were to do something like this here it would be all over the news! Simply disgusting.
- Comment on Japan’s national library says it won’t be preserving Switch 2 Game-Key Cards | VGC 1 month ago:
In Belgium publishers are obligated to send a single copy to the national library, so in that case the only public funding that is wasted is the extra storage space, which would be rather minimal. I don’t know if Japan has similar rules, but I wouldn’t call it a “massive” waste compared to some other places where public money is spent.
I studied some courses on archival, so I am probably biased. I think preservation is important, and even in this case I would prefer for them to be archived too, as the box and box art are also part of the piece and of cultural significance.
- Comment on What game(s) could you not get into but with a handheld device you started to like the game(s) 1 month ago:
This is a great question! A few from the top of my head:
The original Assassin’s Creed: I would never have the patience to play something like this on my PC. It is too repetitive and basic for me to enjoy while the rest of my PC is available. On Steam Deck though, I loved playing this in bed as a way to turn my mind off and just enjoy a simple story / game. I had a similar experience with the 2008 Prince Of Persia reboot. I 100% completed both, something I would never do on PC or TV console.
Undertale I also enjoyed way more during my second playthrough on Steam Deck. I think it has something to do with being fully immersed and again, playing from the comfort of my bed.
Also Slay The Spire, I got reasonably into it on a pirated copy on PC, then played it for hundreds of hours on the switch, then finally got a steam deck and it was the first game I bought for it, now sitting at 700h on Steam alone. So I went from piracy to actually owning the game twice :).
Any visual novel like Steins;Gate, Zero Escape series, Danganronpa… I would never be able to complete these games on PC or console.
What I notice, is that longer games mostly only work for me portably, because of the way you can sneak in extra hours on a portable machine. Time spent playing on TV or PC is always quite scheduled, and I often feel like I don’t want to waste it on a single experience for too long.
- Comment on We can't keep making videogame stories for players who aren't paying attention to them 1 month ago:
I find this so strange, because it is often the friction / mystery that compels me to keep playing. See Blue Prince, Sifu, Soulslikes, Outer Wilds…
- Comment on [Official Art] Wind Crystal - Bravely Default Flying Fairy 2 months ago:
I have a playthrough going on of Bravely Default on my 3DS, but I got stuck on a difficult fight and never finished it. I wonder if I should go back, but it’s been a while and I’m unsure if I remember the story.
- Comment on The World Will Enter a 15-Year AI Dystopia in 2027, Former Google Exec Says 2 months ago:
While I do agree with a lot of the points made in the article, most of them seem rather basic stuff that everybody has been talking about since AI has started to rise. The tool isn’t necessarily the problem, it’s the capitalist incentives for which it is created and used that drive us further towards dystopia. I found it rather funny to read a former exec criticizing capitalism. I wonder what he’s up to now?
Also, both the year 2027 and the timespan of 15 years seem confidently pulled out of his backside :).
- Comment on The World Will Enter a 15-Year AI Dystopia in 2027, Former Google Exec Says 2 months ago:
This is such a measured response, I love you for it!
- Comment on So, Linus Torvalds is a jerk 2 months ago:
This is quite an old video, and lately he’s been working on his communication issues. He fully admits that he’s been a dick many times. This all escalated a couple of years ago where he even took a few months off and focussed solely on getting this fixed and getting help I believe.
Not to say he’s perfect now, but I don’t think we’ll ever get this sort of catharsis from Elon, Trump, Bezos…
- Comment on [Official Art] Journey Box Art 2 months ago:
Tied with The Outer Wilds as my favorite game of all time.
- Comment on 'Friendslop' Isn't Real, But People Love Posting About It Anyway | Aftermath 2 months ago:
I was playing Peak with my friends groups and one of us suddenly just said: “Is this the golden age of online Coop multiplayer?” And I have to agree.
We’ve been playing together for around 10 years. We’ve played legendary games like Left 4 Dead 2, Vermintide 2, overcooked 2, Portal 2 (a lot of sequels in this list), but lately had to search harder for similar quality experiences. Then we bought and installed Lethal Company on a whim and from the first second we were having so much fun. Something about the first person camera combined with directional voice chat makes this game incredibly immersive. We almost never roleplay, but in this game it only took a few minutes for us to start inhabiting our characters and screaming / joking as if we were them.
After playing this for tens of hours, our eye fell on R.E.P.O., a game with a similar conceit and fantastic reviews, and the added bonus of moving mouths. We took the jump, and again it was a slam dunk. Just checked and have been playing it for 18 hours already, and it seems like we just started. A similar feeling was had with Peak.
What all these games share, is an incredibly well designed gameplay loop that leaves enough freedom and space for creativity while still giving you a clear goal to work towards. In all cases everything is extremely immersive and tactile, forcing each of you to become your character in a way that other games fail to achieve.
They might seem basic or simple, but each successful case is so because of extremely intelligent design decisions. We’re looking forward to the new innovations still ahead of us in this space!
- Comment on Steam is cracking down on porn games, to keep Payment Processors happy. 2 months ago:
I am the only one here thinking that Steam should have cracked down on incest themed porn games a long time ago?
Just to be clear, the title of this post is referring to porn games, but in actuality it is about games that literally feature incest (not the step-relative stuff that is so popular everywhere online). All major actual porn sites have rules against incest, but the biggest gaming marketplace on PC should allow it?
Just to make it clear, I find it detestable that this is done because of Visa, especially if this trend continues and suddenly other stuff becomes blocked, but in this case I feel it should have been done way earlier.
- Comment on Ghost of Yōtei's lo-fi beats mode sums up the very best and very worst of this very weird series 3 months ago:
Fair enough, you’re of course entitled to your interests however you see fit ;).
Death Stranding is a weird one. It has some of the most stupid writing in video games, but also has some really strong themes and moments too. I am talking about the first one as I don’t have the budget to buy the sequel at release prices. But Metal Gear Solid 1, 2, 3 are masterpieces in my opinion, and the strange Eastern interpretation of Western spy / military culture is part of what makes it so interesting to me :)!
- Comment on Ghost of Yōtei's lo-fi beats mode sums up the very best and very worst of this very weird series 3 months ago:
Metal Gear is one of my favorite series of all time, and that’s an Eastern developer’s take on Western culture. Another series that comes to mind is Resident Evil.
I don’t see why this is necessarily a problem? Ghost of Tsushima already tells a rather loose story that borders on the fantastical, it never even attempts to be a historically correct depiction.
- "Beehive", an unnofficial, unsanctioned, unassociated Mineclonia server with seed "beehaw" is up!beehaw.org ↗Submitted 3 months ago to gaming@beehaw.org | 2 comments
- Comment on I have about 55 hours of flights coming up. I’m thinking about the deus ex collection. Any thoughts? 3 months ago:
This is the way :). I sadly lost my previous run. Was good enough to get to the boss of act 3, but Time Eater decided that was enough.
- Comment on Sources: Banjo-Kazooie, Sea of Thieves director leaves Rare after 35 years, following Everwild cancellation [VGC] 3 months ago:
Yeah, only Nintendo comes to mind as a company where employees often stay for their whole career.
- Comment on I have about 55 hours of flights coming up. I’m thinking about the deus ex collection. Any thoughts? 3 months ago:
I have 600 hours in Slay the Spire and still want to play more. Heck, why not play a run right now…
- Comment on Join the "beehaw" seeded Luanti server (Minecraft clone) 3 months ago:
I had no intention of doing so, just a fun side project that spun out of a previous post here a while ago.
- Submitted 3 months ago to gaming@beehaw.org | 14 comments
- Comment on Do you prefer Performance mode or Quality mode? 3 months ago:
I prefer performance mode if it is decently implemented. For slower games I go for quality mode if the difference is obvious enough. Recent examples that come to mind are Somerville and Forspoken. Forspoken is a strange one, as it is actually a really fast game, but it looked horrible on performance mode and actually worked quite well once I got used to the 30fps. I play on base PS5.
- Comment on Let's discuss: God of War 3 months ago:
I had exactly this issue at times! Sometimes it felt like Kratos just wasn’t fast enough to react to my inputs, almost felt a bit over animated or something. I’ve dabbled in souls games (only finished Demon’s Souls though), but there the movement and reaction always felt instant and fair.
- Comment on Let's discuss: God of War 3 months ago:
The first one on PS2 or the version from 2018?
- Comment on Let's discuss: God of War 3 months ago:
It was the cutscene where Kratos hurls a gigantic column if anyone remembers. I think Kratos does this in just about every game. I was playing Ragnarok 5 minutes ago and he was hurling pillars at enemies left, right and center :D.
As for 2018: it’s a game with a big focus on combat, exploration and character driven storytelling. I can understand feeling burnt out on the viking aesthetic, but the game feels way more fantastical than historical to me.
- Comment on Let's discuss: God of War 3 months ago:
Nice to see some more GoW3 love. I adored this game from beginning to end and loved the variation the different weapons brought to the table.