Comment on You're Emulating Retro Games Wrong (you need CRT Shaders)

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thingsiplay@beehaw.org ⁨1⁩ ⁨day⁩ ago

It’s not just the look of it, but the art and games were designed with the limitations of CRT in mind. Not all games off course. An example is the transparency effect on Genesis / Mega Drive:

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