Yeah when people tell me that Fallout or Skyrim are "well written" I know that they don't read.
Comment on Open source community figures out problems with performance in Starfield
dojan@lemmy.world 1 year agoWell written? Bethesda?
Dangdoggo@kbin.social 1 year ago
masterspace@lemmy.ca 1 year ago
So many PS5 owners in the comments today
I’m gonna go back to enjoying Starfield
dojan@lemmy.world 1 year ago
I’m not sure what this means. Is the game not on PS5?
You’re absolutely free to enjoy the game. Like I mentioned in the comments, Bethesda’s game is like instant ramen. It can definitely be delicious and enjoyable, but it’s not good/healthy food.
masterspace@lemmy.ca 1 year ago
Lmao, bruh you haven’t played the game … slow it down on the haterade, it’s not good for ya
BruceTwarzen@kbin.social 1 year ago
Bye, go collect your trinkets
masterspace@lemmy.ca 1 year ago
Thanks for admitting you’re just a butt hurt hater
Montagge@kbin.social 1 year ago
Better than Larian and Fromsoft by a country mile
Kbin_space_program@kbin.social 1 year ago
Hey now. Morrowind was beautifully written.
Then by Oblivion they started cheapened out and used AI to start generating the map and dungeons.
dojan@lemmy.world 1 year ago
There’s a lot of interesting world building and history to draw upon, it’s just a shame Bethesda doesn’t do that.
You’re never really presented with moral choices. The story never really has you think about things. There’s a tonne of lore books and tapes and what have yous that spill a rich tapestry of stories at you, but you’re never really shown any of it. I’ve had fun with Oblivion, Fallout 3, and Skyrim, and to a lesser extent Fallout 4, but at this point I’m kind of tired of it. They’re all the same game. They have the same floaty combat. The same lacklustre storytelling. The same awkward “talk at you” conversations.
Been there, done that.
Dangdoggo@kbin.social 1 year ago
Oblivion being developed with AI driven layouts is a hilarious supposition. It was 2002 dawg.
Justdaveisfine@lemmy.world 1 year ago
Oblivion was 2006, Morrowind was 2002.
Regardless, your point still stands.
Kbin_space_program@kbin.social 1 year ago
No it doesn't.
Morrowind's entire map was hand made. All of its quests were hand made.
Starting with Oblivion, they moved to make most of the map and quests automatically with minimal human intervention.
To the point that they admitted it was too much for the tech at the time and actually hurt the gameplay, and pulled back for Skyrim, using a mix of computer made and human made content, adding in the radiant quest system in an attempt.to make the gameplay "endless".
The modern thing we call AI is just the chatbots from a decade prior with improved processing power and vastly larger data sets to work with. The tech in those chatbots had been working in various pieces for a decade before that.