I don’t blame the devs for bad AAA games, with like 300 people working in one game, if it becomes shit it’s management fault.
I don’t blame the devs for bad AAA games, with like 300 people working in one game, if it becomes shit it’s management fault.
imPastaSyndrome@lemm.ee 5 weeks ago
Okay but I don’t see how it’s a net positive credential, how it even actually means anything?
dependencyinjection@discuss.tchncs.de 5 weeks ago
😞
techt@lemmy.world 5 weeks ago
What specifically are you disagreeing with? Bad games are bad largely due to design and monetization reasons, both of which developers don’t participate in deciding. But, they do witness all of the good decisions that get cut from the design. Buggy games are one thing you can partially attribute to developers, but saying Bethesda devs have a net negative credential without explaining is willfully obtuse and borderline troll behavior.
imPastaSyndrome@lemm.ee 5 weeks ago
Good developers CAN make good games but good games require more than being just good at development… And bad developers can produce fun buggy games
RedditRefugee69@lemmynsfw.com 5 weeks ago
Are there shitty restaurants with good chefs?
Nexy@lemmy.sdf.org 5 weeks ago
Idk, you concider the food of a videogame the code or the story and lvl design?
RedditRefugee69@lemmynsfw.com 5 weeks ago
Sure.
Nexy@lemmy.sdf.org 5 weeks ago
Well, at least he is able and have experience to work well in open world sandboxes with fps mechanics. Something people tend to like. I didnt olqy starfield but y es new vegas, and if a game like this is bad is more because the level desing, progresión, npcs and such are bad done, and any of that things have something to do with a developer.