Do they lose their jobs?
They delivered the product, they got paid for their work.
I can’t imagine hundreds of people still working on the game beyond release. They’ll probably move on to different projects.
Comment on An important update on Concord
ngwoo@lemmy.world 3 months ago
If it wasn’t for hundreds of people likely losing their jobs it would be really funny that Sony’s greedy, cynical attempts to cash in on the live service fad keep failing
Do they lose their jobs?
They delivered the product, they got paid for their work.
I can’t imagine hundreds of people still working on the game beyond release. They’ll probably move on to different projects.
A failure this monumental will almost certainly result in Sony taking the entire studio out back and shooting it, just to placate investors.
Most big game corps just shutter studios, usually letting them know via the grapevine after a board meeting or twitter post…
Katana314@lemmy.world 3 months ago
I want to paint easy villains into the world as much as anyone, but I didn’t see anything especially “evil” about Concord; just poorly planned and uninteresting. It’s more of a tragic failure of incompetence than anyone being greedy or hurtful.
Ephera@lemmy.ml 3 months ago
I don’t think the parent comment was trying to say that it’s particularly evil. They rather meant “greedy” in the sense that these companies get a bit too excited about money.
Basically, live service games are pretty expensive to make and generally result in an incomplete/worse experience at launch. But if they’re successful and gain enough of a player base, then they pay for themselves manyfold.
That’s why these companies keep on gambling, by building live service games, rather than two or three smaller games from the same budget.