- Play progresses through 3 ages: Antiquity, Exploration, Modern
Anyone want to bet there would be more ages after DLCs are released?
I’m guessing Industrial and Information ages added before and after Modern age, respectively.
Comment on Sid Meier’s Civilization VII - Gameplay Reveal Trailer
mox@lemmy.sdf.org 2 months agoHighlights as I remember them from the live stream:
- Play progresses through 3 ages: Antiquity, Exploration, Modern
Anyone want to bet there would be more ages after DLCs are released?
I’m guessing Industrial and Information ages added before and after Modern age, respectively.
Also a possibility of a humankind style neolithic era?
But yes, expecting some required DLC unfortunately.
But civ is a patient gamer staple - just wait for 8 to come out and 7’s dlcs will be cheap! 🤣
Sounds similar to Humankind. Which is nice cus I like that game.
Interested how the map expansion will work in multiplayer.
Concerned about the era resets.
I like what they appear to have taken from humankind (eras, leader swaps, outposts/yowns, map elevation?) and old world (tile improvements culture bomb)
Also concerned about how the maps seemed to just be cities, no gradual domestication of the world with farms, mines etc.
Concerned about the era resets.
What resets? The impression they gave was that you keep what you’ve already accomplished when moving to a new era. (It’s always possible that I misinterpreted something, though. I guess we’ll see.)
There was something said (maybe by a youtuber?) about upgrades merging with your town centre or something on a new era (because so much is specific to a single era). Almost like playing 3 games on the same map.
It also implies that tech disparities will be reset twice a game…not sure if that is good or bad.
Yorick@sh.itjust.works 2 months ago
Also noted :