Comment on Sid Meier’s Civilization VII - Gameplay Reveal Trailer
mox@lemmy.sdf.org 2 months ago
This looks like the live stream of gameplay reveal, starting now:
Comment on Sid Meier’s Civilization VII - Gameplay Reveal Trailer
mox@lemmy.sdf.org 2 months ago
This looks like the live stream of gameplay reveal, starting now:
mox@lemmy.sdf.org 2 months ago
Highlights as I remember them from the live stream:
Yorick@sh.itjust.works 2 months ago
Also noted :
TheBat@lemmy.world 2 months ago
Anyone want to bet there would be more ages after DLCs are released?
I’m guessing Industrial and Information ages added before and after Modern age, respectively.
Nighed@sffa.community 2 months ago
Also a possibility of a humankind style neolithic era?
But yes, expecting some required DLC unfortunately.
But civ is a patient gamer staple - just wait for 8 to come out and 7’s dlcs will be cheap! 🤣
oxideseven@lemmy.ca 2 months ago
Sounds similar to Humankind. Which is nice cus I like that game.
Nighed@sffa.community 2 months ago
Interested how the map expansion will work in multiplayer.
Concerned about the era resets.
I like what they appear to have taken from humankind (eras, leader swaps, outposts/yowns, map elevation?) and old world (tile improvements culture bomb)
Also concerned about how the maps seemed to just be cities, no gradual domestication of the world with farms, mines etc.
mox@lemmy.sdf.org 2 months ago
What resets? The impression they gave was that you keep what you’ve already accomplished when moving to a new era. (It’s always possible that I misinterpreted something, though. I guess we’ll see.)
Nighed@sffa.community 2 months ago
There was something said (maybe by a youtuber?) about upgrades merging with your town centre or something on a new era (because so much is specific to a single era). Almost like playing 3 games on the same map.
It also implies that tech disparities will be reset twice a game…not sure if that is good or bad.