Comment on Day 825 of posting a Daily Screenshot from the games I've been playing

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Doc_Crankenstein@slrpnk.net ⁨2⁩ ⁨days⁩ ago

Very. They improved a lot of their systems from D:OS to D:OS2.

DOS2 has a revamped armor system that makes combat a lot more engaging instead of it being straight damage and saves vs resistance, so strategizing becomes that much more important since you can’t just tank everything. Mages also are now limited by their spell “Memory” so they have to plan what spells to prepare. So combat has a lot more strategic elements to it making it a much better, more engaging experience overall.

Character creation is just so much more expansive. It adds the character origin options during creation that allow for intriguing and unique story beats, personal quests, and encounters based on what you choose. Then there are the additional playable races that were added.

Skill progression between combat and utility/social skills are now two separate progress trees. Now you don’t have to feel like you’re sacrificing one to be good in the other and can have a more well rounded character.

DOS2 also adds enemy visibility cones. Which is such a QoL improvement for those who wish to do stealth.

Then there is the overall tone and story are just so much more polished and has a lot of narrative implications by being from the perspective of a Sourcerer instead of a Source Hunter. It breaks away from being just another generic fantasy story of “good guys fight bad guys”.

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