ED is OG too. One of the pioneers.
Comment on Upcoming Starfield mod introduces seamless planet landing - by Frederik Wessberg
luthis@lemmy.nz 3 days ago
I’ll stick with Elite Dangerous. Can already do this, and it has a whole galaxy to explore, and costs like $15. And it doesn’t have tons of bugs and crashes… and works great on Linux.
Soulphite@reddthat.com 2 days ago
1984@lemmy.today 2 days ago
I played elite dangerous for a while, was fun. But I got tired of griding for new ships. I was just going out to kill ships for money all the time. I dont remember exploring much… What is there to explore?
storm_shadow@piefed.social 2 days ago
A whole galaxy…
…of the same 5 types of solar systems, 5 types of tasks and 5 types of stations with randomized distances in between.
1984@lemmy.today 2 days ago
Yeah this is what worries me.
storm_shadow@piefed.social 2 days ago
I don’t mean to suggest Elite is necessarily a bad game because of it. Every game is ultimately limited in some ways. I’ve enjoyed most of my time playing it, until I hit the part where any kind of grinding just makes me unwilling to participate. I do occasionally install it, fly around a bit in VR and blast some enemies. That keeps me entertained for a few hours. Then I uninstall it and forget it exists for a few years.
So you might have fun playing it, you might not. There’s a fair amount of grinding required to get the better ships or a big number in your credits account. If the limited amount of variety isn’t an obstacle for you, then there’s a decent chance you’ll have fun.
absquatulate@lemmy.world 2 days ago
I really hate this reductionist attitude towards the game. I can promise you there are much more than 5 types of systems - there some 15 star classes, but then there are giants, sipergiants, you have planetoids, star orbiting othed stars, planets orbiting pulsars, moon-moons, sheperd moons, hot jupiters, gas giant pairs and many more variantions and that’s just orbital mechanics, before you even get planetside or before you see the dozens of space anomalies. Stations, yes, are about 5 main types, but there are settlements, outposts, the odd science station and megaship, tourist outposts etc. The game offers a diversity in exploration that i’ve yet to see NMS match, despite it having landable earth likes and alien life. And Starfield somehow can’t even match what’s in NMS, despite todd bragging about exploration being the main focus.
Elite is a game about flying your spaceship in a space sandbox. If you like the flight model, the combat model, the symphony of sounds your ship makes you’re gonna love doing whatever with it.
Now the game has plenty of flaws, and yes it is grindy ( or it used to be, as it’s been lessend lf late ) but anything is grindy if you’re just doing the same thing over and over. If you find you liked the game but got bored with it, maybe join a community, or join an outgoing expedition. Elite’s community is unmatched in its awesomeness.
Apologies for the rant but I hate people besmirching the good name of Elite.
storm_shadow@piefed.social 2 days ago
Yes, it’s hyperbole. I didn’t mean there are literally only 5.
These are my criticisms of the game I’ve played since the closed beta. Namely that it all feels the same. Yes, like I said in my other comment, there’s inevitably repetition in any game, but Elite is very shallow compared to most other sandbox games I’ve played.
Star types exist, yes, but they’re just floating orbs of fire with different colors. Stations and outposts etc exist, but you interact with them in the same way. What is there to interact with? How does it affect the system around it or the gameplay? Factions at war spawn conflict zones, but aside from those, there’s very little to make you feel like a war is actually taking place. Exploration? I haven’t done that in a long time, but at least before, it consisted of you jumping to a system, honking your system scan and then going to the next system. Engineering is “hey, let’s play around with a random number generator”, and then wasting a lot of resources you’ve managed to collect in various places over a not insignificant amount of time.
Yes, it’s a sandbox and I don’t mind repetition, but if after a week of playing you feel like you’ve seen pretty much everything there is to see, barring the things you need to grind for, I wouldn’t consider it worth the entrance price.
If you consider that “besmirching” the game, then I would call you excessively defensive. It’s just a game, and it doesn’t need you to defend it.
Pratai@piefed.ca 2 days ago
Not besmirching, but that game is nowhere near being too complicated to have stopped console support. I think it’s just lazy development. The same reason why there’s close to no story or quests in it.
It’s just an empty sandbox. A fun one. But empty nonetheless.
Evotech@lemmy.world 2 days ago
So no man’s sky with less variation?
storm_shadow@piefed.social 2 days ago
Haven’t tried NMS, but I’d guess probably? “A mile wide and an inch deep” is the phrase I’ve commonly seen used with regards to Elite. Sure, there’s a whole galaxy worth of systems, but they’re all pretty much the same, with the same activities.