You can create systems that generate content without resorting to mass plagiarism.
I’m working on a game that will have 10 million unique levels… due entirely to assets I’ve created that interact with each other in a variety of ways. I would never taint that with a system that not only plagiarizes but destroys the Earth to do so.
prole@lemmy.blahaj.zone 1 day ago
Oh hell no
Kolanaki@pawb.social 1 day ago
I mean, if LLMs could generate coherent, consistent narratives it would be an obvious good use of it. But they can’t do that. The mad lib system the game already uses is still a better option.