True, but, sadly, I’m omnivorous and I like diversion in my game library.
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Flagstaff@programming.dev 3 days agoburns much more electricity
There are always FTL, Noita, Slay the Spire, Hellcard, (the original) Cave Story, etc.
Gremour@lemmy.world 3 days ago
hirihit640@sh.itjust.works 3 days ago
inb4 games are rated as “ethical” or not based on electricity usage
Funkt4st1c@lemmy.world 3 days ago
Tbf I, as a software developer, find inefficient or unoptimized software to be unethical, as it worsens the problem of global warming by wasting electricity.
Take any triple A game, say it could be 20% more optimized with a month in the oven. Say 200,000 people play it for 4+ hours a day, and a patch is made as soon as possible (but the product needed released unoptimized).
We have wasted around 5 million compute-hours, which could be around 400 watts, so ~2 million kwh, or 2 gigawatts of electricity. That amount of electricity equates to about 52,000 gallons of gasoline. Now multiply that by every company that does the same thing, for every release…
percent@infosec.pub 3 days ago
I really appreciate comments like these
Flagstaff@programming.dev 3 days ago
Are you implying that that’d somehow be bad? Actually, that metric already exists: installation size!