Comment on Three developers' different philosophies on difficulty for their games

<- View Parent
starman2112@sh.itjust.works ⁨5⁩ ⁨hours⁩ ago

No, it’s still wrong for the games that he has designed and created. Let me attempt an analogy.

If you give Sean Evans or Chris Schonberger a spoonful of sriracha, it will not be spicy to them. The same spoonful of sriracha would be overwhelmingly spicy if you gave it to someone who doesn’t use hot sauce. Same capsaicin content, wildly different experiences.

You need to add difficulty options if you want everyone to have a similar experience. Otherwise, you’re just making the game harder for some people for no reason.

Some people enjoy a more challenging experience. Give them options to make it a more challenging experience. Nobody is asking anyone to take options away from players who like the games to be excessively difficult.

source
Sort:hotnewtop