Comment on Three developers' different philosophies on difficulty for their games

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ashenone@lemmy.ml ⁨6⁩ ⁨hours⁩ ago

Do you think the entire artistic value of soulsikes is in their difficulty?

I mean the entire theme of souls games is overcoming rediculous challenges in the face of what seems like an impossible task. These aren’t games with amazingly written dialogues, or intricate in depth stories. The game you play is the story of your character dieing repeatedly until they overcome a great challenge to meet their goals. It would fundamentally change the game if you could just slide a bar to make it easier.

Let me ask you this, why do you think every game should cater to you? Isn’t it OK for some art to not be for everyone? Isn’t that what we tells chuds when they whine and moan about main characters being women or poc? Why can’t some art be about the overcoming a challenge?

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