Comment on Three developers' different philosophies on difficulty for their games

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starman2112@sh.itjust.works ⁨5⁩ ⁨hours⁩ ago

Do you think the entire artistic value of soulsikes is in their difficulty? That it would ruin them if players with worse reaction time were given the ability to progress at the same rate as players with exceptional reaction time? That Dark Souls would be essentially the same if instead of Gwyn, Lord of Cinder, there was just a floating hitbox with 4,185 health? What a fucking insult to Miyazaki’s writing

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