Comment on I'm A Game Dev Who Got Layed Off From His Non-Game Dev Job

MentalEdge@sopuli.xyz ⁨19⁩ ⁨hours⁩ ago

You may want to try to deliberately get away from the “unreal fivey” look.

I like the underlying style but the strong reflections and resulting high contrast image really hits that “unreal five” look in a bad way, which I suspect will turn a lot of people off.

It’s unfortunate but “indie unreal five game” is the new “steam asset flip”, in that it is something that makes people skip a game. It’s easy to slap realistic lightning into games now, so it has stopped being an indicator of quality, and slowly become the opposite.

Try to find something that works with the games style that you can do to the shading or post processing that sets you apart.

I might mute reflections a bit and add at least some grime and imperfections to surfaces. The cleanliness of surfaces together with unreals realistic lighting is a big part of the “indie unreal five” look.

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