Comment on Three developers' different philosophies on difficulty for their games

<- View Parent
FantasmaNaCasca@lemmy.world ⁨12⁩ ⁨hours⁩ ago

I have that shit in real life. (Being taken down and having to get back up)

I work. I have to take care of the house/family. I had a leukemia…and I DID fucking rise up again from the dead…literally. With 3 prosthesis after, but hey, its just means im in a different game now (cyberpunk)

But we are talking about fucking games.

I am not a teenager with the time. Or patience. Those are both used on real life…you know…the bigger game. The real game.

I’m Not saying you can’t have the difficulty in your…playthings.

I am saying that there are people who want to play the games you like, they are great fucking games, but we just don’t have the time and energy to waste a few hours in the same fucking level/battle.

And that’s the conversation: Having the possibility to change difficulty. That exists. It’s not impossible.

You do you. No one is robing you of your experience.

Its just a shame…the gatekeeping.

source
Sort:hotnewtop