Diagetic difficulty is specifically not forcing play the way the creator wants. Its using lack of balance and making it part of the experience.
Comment on Three developers' different philosophies on difficulty for their games
Viking_Hippie@lemmy.dbzer0.com 17 hours ago[deleted]
cavitationfetishist2@quokk.au 17 hours ago
queermunist@lemmy.ml 16 hours ago
You can just play a different game.