Comment on Closed game studio returns to un-live service its game with community servers before shutdown: 'We don't believe Deceive Inc. should quietly disappear'

<- View Parent
teawrecks@sopuli.xyz ⁨4⁩ ⁨days⁩ ago

This is just not the case. There are many reasons to have a centralized model, especially for a small studio who has to focus their efforts.

If you want to have a ladder, a matchmaking system, unlockable content, or even just to guarantee a smooth user experience, then you need the server to run on your own trusted hardware.

Literally no MMO could work without a centralized model. Destiny relies on this. Every competitive shooter, or extraction shooter relies on this.

And when you’re a small studio, and you have “support the server that won’t be distributed publicly” and “support the server that will be distributed publicly”, one of those requires an order of magnitude more effort just for validation. When you have to crunch for a deadline, sorry, the primary user experience is going to get priority.

They are doing voluntarily what I want a Stop Killing Games initiative to require from all studios: just ensure the game continues to work.

Hopefully their next project isn’t built with the same naivety.

You understand they’re going out of business, right?

source
Sort:hotnewtop