teawrecks
@teawrecks@sopuli.xyz
- Comment on 4 days ago:
I also just recently finished Forbidden West a couple of months ago! Just prior to that I had finished Silksong, and just afterwards I returned to Baldur’s Gate 3 and finally finished that!
I’m now playing Expedition 33 and Fez.
- Comment on I still can't get over Skyrim. Are there any games that can replace it? 1 week ago:
Yeah, it’s definitely not a drop-in replacement. But the Witcher 3 side quests are excellent, made the world feel alive in a way Elder Scrolls never did (to me). I think Skyrim is just so ambitious that the NPCs feel robotic in their inability to act appropriately, and it kills my immersion.
But I agree, idc about Yennifer or most of the main storyline. Basically the same for Skyrim too.
- Comment on I still can't get over Skyrim. Are there any games that can replace it? 1 week ago:
When I played Witcher 3 I remember immediately thinking Skyrim felt extremely dated. I would play any quest in W3 again before any quest in Skyrim.
But yeah, Tainted Grail: The Fall of Avalon is recent and supposed to be for Skyrim fans. Haven’t played it yet.
- Comment on Xbox pulls Gears video featuring a PS5 logo, 24 hours after announcing it as an exclusive 1 week ago:
According to their recent feedback hub, what gamers really want is exclusives.
Why do consumers want so badly to be abused?
- Comment on Valve raises Steam Deck prices by more than $200 3 weeks ago:
Don’t worry, trump controls the fed now. He’ll make sure the dollar becomes worthless, and everyone will be billionaires!
- Comment on Exclusive Interview with Remedy’s New CEO: “Alan Wake and Control Should Have Sold More" 3 weeks ago:
A Low Budget Alan Wake would have been better than one that doesn’t sell
I don’t follow. As a fan, I get to play the game either way. Why would a lower budget version that more people buy be “better” for me? It might be better for the companies involved, it might even make future installments easier to sell to investors which means I get more games. But at the end of the day, as a player I end up with a worse AW2. Why would I want that?
- Comment on Exclusive Interview with Remedy’s New CEO: “Alan Wake and Control Should Have Sold More" 3 weeks ago:
I do wonder how the crowdfunding route would have gone for them. I don’t know that they could have raised the full $50M though. The original had a cult following, and Control did really well, but it would be very risky. If they failed to hit their goal in a crowdfunding round, then they could be guaranteed going forward that no one, not even Epic would have seen it as worth funding. It would have been forever dead.
- Comment on Exclusive Interview with Remedy’s New CEO: “Alan Wake and Control Should Have Sold More" 3 weeks ago:
Yes, it’s an unfortunate reality that EGS was the only option. But still, my hope is that someone can crunch the stats and prove to future publishers that the revenue delta can be attributed to EGS exclusivity.
- Comment on How is it possible that Bungie didn't get in real legal trouble due to all that "vaulting" bullshit during Destiny 2? 4 weeks ago:
Everything is like that. You buy a CD, DVD, record album, painting, concert ticket, movie ticket, whatever it is, you don’t own the artwork, the creator retains the rights to the artwork, you just own a limited license to view it. You can’t go put on your own concert or show using that license without consulting the owner. You can’t create derivative works without consulting the owner. You can’t make copies without consulting the owner.
It’s not just video games, that’s just how copyright works.
- Comment on Someone created a public domain version of Netflix 4 weeks ago:
You’re saying “we have to draw the line”. If I’m understanding the discussion at hand, I’m saying: we don’t. But I’d like to clarify what line it is you think we need to draw.
I think this is an interesting discussion to have, but if it’s not enjoyable to you, we can end it here. Cheers.
- Comment on Someone created a public domain version of Netflix 4 weeks ago:
What you’re describing is “vibe coding”. For the difference between vibe coding and engineering, I’ll refer you to my previous comment.
- Comment on Someone created a public domain version of Netflix 4 weeks ago:
What line are we trying to draw exactly? I think that’s the part I’m still confused on.
- Comment on Someone created a public domain version of Netflix 4 weeks ago:
I think it will become more apparent over time. But consider that the practice of software engineering is a stochastic process. Give 10 different engineers the same goal, and you’ll get 10 different solutions.
- Comment on Someone created a public domain version of Netflix 4 weeks ago:
Trying to understand where you might be going with this. Is the implication that non-deterministic/stochastic algorithms have no practical use in engineering?
- Comment on Someone created a public domain version of Netflix 4 weeks ago:
For the record, not all agentic coding is “vibe coding”. It is possible to do real engineering with an LLM.
In the same way the advent of the compiler helped us go from high-level human readable formal language to low-level machine readable formal language, an LLM helps us go from high-level natural language to high-level human readable formal language. The distinction between vibing and engineering is how much intention you have about what the tool spits out the other side.
Vibing says “all I have is an input, I don’t know what the output should be, so I’m not even going to look at it”. Engineering says “I have an intended output in my head, and I’m using whatever tool will reliably create my intention the fastest”.
- Comment on Xbox Player Voice Quickly Reveals What Players Want Most 4 weeks ago:
Yeah, but anti-consumer is soooo IN right now.
- Comment on Gymnast stanning JoJo 4 weeks ago:
The accuracy is impressive. She makes one last non chalant movement of a hand or foot, and it exactly matches the illustration.
- Comment on 4 weeks ago:
Alright, yeah if that was the intention of the headline, then fine enough. I think I’m not the only one in this thread who didn’t read it that way.
Cheers.
- Comment on Utah tells porn sites to take the P out of VPNs, and it's their fault that they can't 4 weeks ago:
Why Hong Kong over Iceland or Switzerland?
- Comment on Utah tells porn sites to take the P out of VPNs, and it's their fault that they can't 4 weeks ago:
Eh, I remember kids using proxy sites to get around school internet filters when I was 14. And now that virtually every Youtuber has a VPN sponsorship, I think that 14-18 range of kids definitely has a sizable chunk who knows what a VPN is and what they could use it for…
- Comment on 4 weeks ago:
They are designed the way they are now largely so they can collect data from you. It is consumer hostile.
You mean with centralized servers? No, it’s so they can be server authoritative to guarantee some level of stability, matchmaking, cross-game state, anti-cheat, etc. Ex. you would not be able to have the Arc Raiders experience with p2p servers. As for your data, they can gather that regardless, this would not be a cost effective way to do it.
No one here is disagreeing with the motives of SKG. The discussion at hand is whether this article you posted refers to a scenario that would be improved by the SKG initiative. And it sounds like you agree it satisfies what SKG wants. So the headline should read more like “2K is doing <blah> which is good. Reminder that SKG is trying to guarantee this.”
That does not mean that they cannot seek or want more, though.
For SKG, all that matters to me is what becomes a government-enforced requirement. We can advocate for more all we want, but we were already doing that, and will continue to. Ross can believe whatever he wants about what a company should do, but if SKG isn’t advocating for it as legislation, then I don’t see it as relevant to the initiative.
- Comment on 4 weeks ago:
From the article,
2K games is delisting casual racing game Lego 2K Drive this week, but it’ll remain playable online for another year and work offline once support ends.
Assuming “work offline” means players don’t lose any game modes, this is literally a best case scenario. Stop Killing Games wouldn’t/can’t ask for any more. They could literally use this as an example of what should be done.
what if they were required by legislation to inform the consumer before purchase how long their game would have full functionality?
This is often something that can’t be known. They might be prepared to host the servers for a decade if it makes financial sense, or if there are only 20ppl online a week after launch, they’ll probably have to shut it down in a month, and possibly go bankrupt. As long as they don’t prohibit [those 20] buyers from continuing to play the game, it doesn’t matter. Stop Killing Games can’t make them know the future, but it can make them provide a way for the community to continue without them regardless of what happens.
- Comment on PlayStation boss says single-player games won’t come to PC going forward | VGC 4 weeks ago:
From a customer perspective, like 80% of the population is functionally tech-illiterate. They want to play games with the confidence that things will “just work”. They buy the console, it has everything they need for a set price, they hook it to the TV, they choose a game, everything just works, and if it doesn’t they know it’s defective and they can just return it.
From a developer perspective, the hardware is fixed, so you don’t need to consider every possible configuration of hardware, (CPU, GPU, displays, disk speed, controller, etc) windowing, OS versions, driver versions, etc. Every single one of these factors adds another dimension to testing requirements and debugging. You also get lower-level access to hardware, which allows for more granular optimizations. As a result, the console designers can put mid-range hw in it and expect devs to squeeze out performance compareable to high end PCs.
As a customer, I prefer PC, but as a dev, PC is kind of awful to deal with. So much time spent hunting down weird little corner cases that only occur in very certain circumstances.
- Comment on The Web Design Museum released 44 classic Cartoon Network Flash games from the early 2000s, now playable in the browser. 5 weeks ago:
Woah, I forgot about that one. Also reminded me of Spank the Monkey.
- Comment on Apple patches bug that let FBI access deleted Signal messages 1 month ago:
Agreed, this is very weird that signal is being mentioned at all.
- Comment on Palantir manifesto described as ‘ramblings of a supervillain’ amid UK contract fears 1 month ago:
“It’s not a question of whether the torment nexus will exist, it’s who will build it and what will they use it for?”
Doesn’t change the fact that it’s a cautionary tale we clearly didn’t take any lesson from. I’m fully convinced the first sufficiently capable AGI is going to conclude humanity is the only problem that needs to be solved.
- Comment on Game franchises you like, but wish were anothet genre of video game? 2 months ago:
Yeah, the combat is the least interesting part of the Control universe IMO. It was a shame they went the bullet sponge route with Firebreak. I felt they could have gone the friend-slop route and made a Repo-like set in the oldest house. The weirdness is the fun part, and I think the TPS aspect feels obligatory. AW2 was a better balance I thought. Felt like the game was 1/3 interesting cutscenes and story development, 1/3 exploration, 1/3 combat.
- Comment on Game franchises you like, but wish were anothet genre of video game? 2 months ago:
I feel like the genres of Warhammer 40K games are all over the place. Last year they put out a racing game.
I felt this way about Eastward and Pyre. Both were beautiful games, amazing art, well written characters, excellent soundtracks, but the actual gameplay didn’t grab me.
- Comment on Google removed Doki-Doki Literature Club from the Play Store for depicting sensitive themes that violate their terms of service. 2 months ago:
YouTube doesn’t ban specific words, they have policies against certain types of content. You can individually say basically any word. But if you arrange those words to form a threat against someone, that will get pulled down.
- Comment on Google removed Doki-Doki Literature Club from the Play Store for depicting sensitive themes that violate their terms of service. 2 months ago:
Yes, definitely, but that’s a separate topic.