Everyone should. The live service gold rush is a game with few winners and many losers.
RamRabbit@lemmy.world 3 days ago
Maybe they should try making good single player games again. Their massive-budget live-service games have proven unsustainable.
Kronusdark@lemmy.world 3 days ago
ampersandrew@lemmy.world 3 days ago
Bungie has now been both.
farmgineer@nord.pub 3 days ago
This is what I’m in the market for. Not from them anymore, but generally, in any case.
ampersandrew@lemmy.world 3 days ago
Halo was so broadly appealing in part because it was single player, co-op, and competitive. I wouldn’t want them to just stick to single player.
UnderpantsWeevil@lemmy.world 3 days ago
They’ve been in the middle of remastering Halo because it’s the best thing the company ever produced and still sells copies.
I wouldn’t want them to stick to single player. But I also don’t think the company that made the original game really exists anymore. The Leads and Senior Devs have all either cashed out or gone elsewhere. What we have left is a collection of IP managed by an increasingly detached set of business sociopaths.
Mearcfara@lemmy.ml 2 days ago
You’re onto something huge here. This is why I have little hope for most long-loved franchises (Elder Scrolls, Halo, Fallout, Tony Hawk games, Call of Duty, etc). Like any other collaborative artistic endeavor, it’s a product of the people at that time. The name applied to the group doesn’t fully encapsulate it.
The same Todd Howard who is credited as doing “additional design” on Daggerfall is the same Todd Howard who came up with the idea of releasing The Elder Scrolls V: Skyrim Anniversary, TES 5 (FiVE): Ultra Titanium Edition: The Skyrimmening.
So many of these games were born from the pool of creative synergy that could never exist again. Pertinent:
Old Bungie vs. 343