do enlighten us with a hypotetical scenario
They are down voting you because you are the one being reasonable. SKG unleashes the rabid horde of people that don’t understand math or budgeting. Stop Killing Games is actually “Kill All Indie Dev Studios” because only AAA can afford to stay in compliance. Do you people want to only have games from EA or Ubisoft? It sure does seem that people want to play Call of Duty games, because that is going to be the only thing left.
reksas@sopuli.xyz 2 days ago
SleeplessCityLights@programming.dev 2 days ago
You get x amount of money to make a game. When you release, you used all of that x amount of money to make the game. You don’t sell well and did not recoup the cost of making the game. Now you have negative dollars to make any changes in the game. The end.
Miaou@jlai.lu 1 day ago
Quite a deep and complex comment, thank you for taking the time to write it out.
You did omit the part where it is relevant, unfortunately
SleeplessCityLights@programming.dev 1 day ago
What are your ideas on determining an expiry date? A studio has no idea if they are going to be supporting a game for 5 weeks or 5 years. There is no fair number. When you are out of money you are out of money. If you let the studios decide, they will pick 1 day. If you set it at 1 year, only the unicorns and AAA can afford to stay in business. It would probably be more profitable and better for business to forgo the EU release altogether. No exaggeration. It will even save a bunch of money on localization. The studios will weaponized capitalism.
Frenchgeek@lemmy.ml 2 days ago
Writing a “best by” date on the store page is too taxing for studios who don’t want to proving the protocol documentation to create a dedicated server?
SleeplessCityLights@programming.dev 2 days ago
What does that even mean? Are you implying that you can predict sales numbers?
Frenchgeek@lemmy.ml 2 days ago
I mean that’s literally what’s asked for: Follow European sales laws by considering the game as a rental (so, monthly subscription), or provide a legally mandated end date before buying (legally considering the product as a perishable in short), or provide the means for the customer to continue to use their product (with either tools or documentation, you don’t have to keep running the servers forever).
The fact big players in the industry try to dismiss to whole thing as an overreaction by out of touch kids when they already do the work that would make them compliant as a part of game dev is more an insult than anything else.