That’s a solid point. Assuming their bespoke Unreal Engine/Gamebryo hybrid engine can run the scripts, there’s no reason it couldn’t be “remastered” in the same way.
Renacles@lemmy.world 5 weeks ago
That sounds a bit strange, the source code for nearly every script that handles quests, mechanics and such is bundled with the game and what modders have been using since release.
Unless I’m misunderstanding something, I don’t see why a remaster like Oblivion’s would be impossible. It runs on top of the original game anyways.
rhombus@sh.itjust.works 5 weeks ago
SleeplessCityLights@programming.dev 5 weeks ago
Eventually you will want to change the lighting or fix a high severity bug. You need the source to recompile or repackage.
kuhli@lemmy.dbzer0.com 5 weeks ago
This is Bethesda we’re talking about, I don’t think they’d worry about fixing bugs
Renacles@lemmy.world 5 weeks ago
The script source code is packaged with the game though. You can see the entire game’s implementation through the GECK and XEdit pretty much.
SleeplessCityLights@programming.dev 5 weeks ago
To push a release for a game you need to package it. It’s one thing to have no more ci/cd, you could technically build, package, and deploy on a workstation. But without source you can’t even do that because the build system is part of the source code. A game is a few hundred gigs of pure data and it needs to be packed to make it playable.
bigmamoth@lemmy.world 5 weeks ago
Cause the real reason which is well known is Bethesda higher up dont like the fact it s the most loved fallout post Bethesda acquisition and wasn’t made by them
Psythik@lemmy.world 5 weeks ago
Well they need to make better Fallout games, then.
Wrrzag@lemmy.ml 5 weeks ago
He should have a restraining order for making games in general
pyre@lemmy.world 5 weeks ago
Bethesda’s never had a good writer since Morrowind. the best story tellers in Bethesda were the people who designed the obscure side locations with environmental storytelling, and I guess Bethesda took that as a slight against its reputation and replaced handmade locations with reusable slop in starfield. it’s like they are trying to get worse with every game.
bigmamoth@lemmy.world 5 weeks ago
what make better game ? are you crasy ? We saw how they treated the reception of starfield like fan being in the wrong and not an issue on their end so no hope on that subject
Zahille7@lemmy.world 5 weeks ago
That’s literally not true. It’s false information spread by fanboy dickriders like you
I don’t mean to sound like an asshole, but this whole “NV was the best game ever made” is getting REALLY old, especially now 16 years after the game released.
mirshafie@europe.pub 5 weeks ago
I mean, for all of its flaws it is objectively better than Fallout 3 and Fallout 4 though. And I loved Fallout 3. So the comment you’re responding to is correct, because 3 and 4 are the competition (76 and Fallout Shelter do not count).
Pyrodexter@lemmy.world 5 weeks ago
Zahille7@lemmy.world 5 weeks ago
So they’re right that they said Bethesda hates NV, because Fallout 3 and 4 are “worse” (completely subjective btw, even though I do enjoy NV)? Not because someone at Bethesda actually confirmed that (which they never have)?
DisgruntledGorillaGang@reddthat.com 5 weeks ago
Spoken like somebody who does not understand what objective means.
bigmamoth@lemmy.world 5 weeks ago
i mean the best game ever made ? i never said that i said the best fallout with bethesda being on the cover ever made.
moakley@lemmy.world 5 weeks ago
Metacritic says 3 and 4 were both better reviewed than NV. Took me like ten seconds to look it up.