I think the video I linked in the post would demonstrate the benefits better than me writing here. I agree that the look of Portal 2 has long-lasting appeal, but P2CE introduces improved lighting and graphics rendering inspired by Source 2 while still being Source 1. Otherwise, the improvements are mainly technical, like removing signature “Source spaghetti” engine limitations.
The real killer feature is that it reorganizes Portal 2 under the hood to be very mod- and custom campaign-friendly, so it will be the Portal enthusiast’s dream platform.
zr0@lemmy.dbzer0.com 18 hours ago
I believe they just took Portal 2, put a newer engine under the hood and added a bunch of tools so that people can make mods way easier. One nice side effect is, that it now looks a bit better if you just want to play the campaign.
muusemuuse@sh.itjust.works 9 hours ago
Portal 2 for its own engine seperate from portal 1 I thought.
zr0@lemmy.dbzer0.com 8 hours ago
Yes, this is in fact true. However, after Portal 2, they kept on working on the engine for CS:GO, Alyx and CS2. That’s why those engines are a bit more modern and add new visual effects and also a lot of new capabilities. They all share “Source 2” as foundation, but I believe each of those games has added enhancements for their use cases. This mod now uses the newest engine of CS2 for Portal 2, which is a jump from 2011 to 2023.
mschae@discuss.mschae23.de 8 hours ago
Oh, they switched to Source 2? I thought P2:CE was based on the CS:GO branch of the engine, which would still be Source 1. But I haven’t kept up to date with what they were doing, so maybe I’m wrong here.