silverchase
@silverchase@sh.itjust.works
- Comment on Sonic Racing: CrossWorlds ‘Puyo Puyo Content Drop’ update launches May 27 5 days ago:
I was hyped for this game until I saw it uses Denuvo. That killed my excitement for a proper successor to Sonic Racing Transformed.
- Comment on What is a game you can’t understand why its so popular ? 1 week ago:
Second time you’ve spotted me doing it!
- Comment on What is a game you can’t understand why its so popular ? 1 week ago:
- Submitted 1 week ago to games@lemmy.world | 3 comments
- Comment on Gameoverse: Pilot 2 weeks ago:
I got some ReBoot vibes watching this
- Comment on Australia's 'Payphone Tag' Game Is An Excellent Use Of Public Infrastructure 3 weeks ago:
This would very much be Jet Lag: The Game material!
- Submitted 3 weeks ago to videos@lemmy.world | 1 comment
- Submitted 4 weeks ago to internetisawesome@sh.itjust.works | 0 comments
- Comment on What is the Shortest Possible Ride in RollerCoaster Tycoon 2? 1 month ago:
I genuinely believe this is a post that would be appreciated in this community. I don’t see what’s meme-ish about the video other than that it’s entertaining in addition to being generally interesting, even to those outside the RCT niche. I’ve licked boot before and reported posts here for rule 4 violations, but this seems in line with other non-“gaming news” videos here:
- [Ahoy] What genre is DOOM?
- “I made a website to revive dead multiplayer games (GameDate)” by batty
- Portal, but the portal surfaces are inverted (I shared this one)
- and various occasional videos about speedrunning achievements
My personal motivations to post to !games@lemmy.world are to share things that are interesting with at least some level of intellectual stimulation, to contribute my original effort in magazine-like content from time to time (as Atticus, PerfectDark, and CobySev also do), and to share news that gaming news sites don’t cover. From my own perspective, I think I’ve demonstrated appropriate discretion in posting things here; I don’t bring in every headline and video I see pop up that has something to do with games. This channel has plenty of videos about RCT but I chose to share this one because it’s not so deep that it would belong in a game-specific community and not so shallow that it’s gaming lifestyle/humour content, but it is in a range where the topic is reasonably appreciable by a general core gaming audience.
r/games is so uptight that it’s pretty much a gaming news RSS feed with a comment section and the “gaming” communities are upvote farms with only marginal connections to games themselves. I like here because I like the mix of high-profile news, low-profile news, and original discussion. If you don’t think videos like this belong here, I’m okay with that, but rule 4 will probably need a revision to better match what you want here to be. I thought this post was adequately within the spirit of that rule, as were those other videos I cited.
Anyway, let’s discuss this video.
Marcel Vos makes a lot of deep, technical videos about RollerCoaster Tycoon. This is actually a follow-up to his previous video where he goes into how he updated the longest ride ever to be even longer. That video was pretty deep and it’s also a mind-numbing 41 minutes long. Compared to his usual fare, this demonstration of very short rides is much more accessible! And short!
In my opinion, what makes this not meme-ish is that he doesn’t add humorous music or other embellishments to his demos, and he shares (AFAIK) his own knowledge and work in figuring out how to make very short rides, including some creative and contrived ways to reduce the length of a ride. It’s not a mere clip compilation or just reading from a wiki or subreddit, so there is an informative, intellectual element. I find it really fascinating to see people optimize the hell out of a game purely out of curiosity and appreciation of it, especially when the game is long past its trendy phase.
- Comment on Portal 2: Community Edition goes open beta on April 17 1 month ago:
Portal 2’s level editor
- Comment on Portal 2: Community Edition goes open beta on April 17 1 month ago:
I think the video I linked in the post would demonstrate the benefits better than me writing here. I agree that the look of Portal 2 has long-lasting appeal, but P2CE introduces improved lighting and graphics rendering inspired by Source 2 while still being Source 1. Otherwise, the improvements are mainly technical, like removing signature “Source spaghetti” engine limitations.
The real killer feature is that it reorganizes Portal 2 under the hood to be very mod- and custom campaign-friendly, so it will be the Portal enthusiast’s dream platform.
- Comment on Portal 2: Community Edition goes open beta on April 17 1 month ago:
You’ll miss out on the plot of 1 that sets up for 2, but for gameplay, you would be fine. But if 1 crashes, you better hope 2 works well.
- Submitted 1 month ago to games@lemmy.world | 33 comments
- Submitted 1 month ago to games@lemmy.world | 5 comments
- Comment on What's your opinion on post-game content? do you do it? or are you done with the game when the credits roll? 2 months ago:
Path of Exile runs credits at the end of act 3, but the whole campaign goes to act 10. And soon after that, you receive the quest line that leads to the game’s famously vast endgame. The endgame is what Path of Exile fans play for.
- Submitted 2 months ago to videos@lemmy.world | 1 comment
- Submitted 2 months ago to games@lemmy.world | 0 comments
- Comment on Self-hostable multiplayer Parchis game 🎲 2 months ago:
Computer, write me a smarmy Reddit-style comment mocking this guy for thinking anyone will be impressed by their ability to ask a computer to do work for them
- Submitted 2 months ago to games@lemmy.world | 4 comments
- Comment on Day 567 of posting a Daily Screenshot from the games I've been playing 3 months ago:
Oxygen is forgettable. It barely has a gameplay impact and seems to only exist to support the space theme.
But the grinder, I miss when I play 2 or 3. It gave me a reason to look at loot more closely and collect more, even if it was low rarity or irrelevant to my build. I liked having a more controllable way to get new weapons as an alternative to relying on drops and vendors. It’s also a good sink for moonstones.
In a game about loot, making you care about loot is pretty important. In the other games, there’s pretty much no reason to care about white and green drops, so why even drop them?
- Submitted 3 months ago to videos@lemmy.world | 1 comment
- Comment on Standing on a Button for 8 Hours Breaks Portal 2 | Msushi 4 months ago:
My favourite type of video about games
- Submitted 4 months ago to games@lemmy.world | 6 comments
- I Forged my Own Tools and Gun to Make This Sandwich From Scratch — How to Make Everything [1:04:18]www.youtube.com ↗Submitted 4 months ago to videos@lemmy.world | 3 comments
- Comment on How TF2 Still Makes Millions (With No Updates) 4 months ago:
They were down?
- Comment on Day 528 of posting a Daily Screenshot from the games I've been playing 5 months ago:
I believe there are official wallpapers for OneShot. They might even be included with the game files.
- Comment on Day 527 of posting a Daily Screenshot from the games I've been playing 5 months ago:
The character writing, music, and high-resolution art carry this game.
- Comment on Looking for 3D Platformer recommendations on sale on Steam 5 months ago:
If you liked Pseudoregalia, get Corn Kidz 64!
It’s another N64-style 3D platformer released in 2023 with a goat protagonist trapped in a dream. This is an oddly narrow coincidence.
- Comment on Building GameSieve for GOG: A Chat With the Developer 5 months ago:
ITAD’s Augmented Steam browser add-on also shows you price comparisons on Steam store and wishlist pages.
- Comment on Bits & Bops, a rhythm minigame collection, has been released on Steam 5 months ago:
I’ve played through Bits & Bops and I can confirm that there’s also a “beat 7” minigame here