Comment on Nvidia Announces DLSS 5, and it adds... An AI slop filter over your game

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Noja@sopuli.xyz ⁨4⁩ ⁨hours⁩ ago

The original image is bad because the game is rendered at a low resolution and upscaled likely using DLSS 4.5, I think this is intentionally deceptive. We know they have to be using DLSS 4.5 due to path tracing being enabled and running in real time which is extremely GPU intensive even for the 5090. That smoothes away every texture. Nvidia is trying to tie the gaming industry into being “AI default” instead of using normal rendering techniques, which, if done correctly look much better than this.

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