Comment on Despite encouraging min-maxxing, The Binding of Isaac is so bad at it
catfeeder@piefed.blahaj.zone 7 hours agoAmong the roguelites I have experience with I’d say TBoI is the most minmax-friendly and, from watching other people play, I think most players do fall into some basic minmaxxing.
Though, admittedly, my definition of min-maxxing is rather broad. I include returning to a treasure room every time your D6 charge up as min-maxxing, for instance.
GammaGames@beehaw.org 6 hours ago
I don’t know what D6 is, but I agree that most players do find smaller ways to minmax! I think it’s unavoidable and would put the behavior more into general strategic planning. I’ve definitely got a more narrow definition 😆
lvxferre@mander.xyz 5 hours ago
A cubic/“normal” die with six sides. In Isaac it’s an item that, when activated, replaces the random items in a room with other random items. If the new items are good you pick them up, if they’re bad you reroll the D6, but to recharge it you need to complete other rooms.
GammaGames@beehaw.org 5 hours ago
Oh god that sounds tedious
lvxferre@mander.xyz 16 minutes ago
It’s soul-crushing tedious. That’s probably why Lucy is calling it min-maxxing, in any other game this stuff would be seen as a playing ruining their own fun, but in Isaac it somehow gets a pass.
That is not to say the game is bad, though. It’s surprisingly good for something initially made in Flash.