That and engagement bait.
Comment on As player numbers fall, Highguard makes the actually-quite-good 5v5 mode permanent
TommySoda@lemmy.world 1 day ago
I feel like 75% of the hate for this game is literally just because they had a trailer at the end of the game awards that nobody liked. I kinda feel bad for the devs. The game isn’t amazing, but it doesn’t this much hate.
TheHotze@lemmy.world 1 day ago
OrgunDonor@lemmy.world 1 day ago
I feel like a lot of it is dumb people jumping on the bandwagon. But I do think a lot of the dislike/ disappointment since launch was warranted, things like terrible performance, the long matches which had weird downtime. 3v3 on ridiculous sized maps.
I didn’t like the trailer, and I definitely don’t think it should have been the finale for game awards(hurt it way more), but the dumb hate wagon for it and calling it concord 2 was dumb.
UnderpantsWeevil@lemmy.world 1 day ago
I mean, it’s another FtP PvP base defense shooter. Like we were running short of Team Fortress clones any time in the last ten years.
I do sometimes get the sense that when a marketing team can’t gin up artificial enthusiasm, they settle on “controversy” as an attention grabbing strategy. Getting legions of digital skanks to declare a mid-game The Worst Thing Ever at least keeps the title on the radar, rather than falling into obscurity.
Honestly, I’m not even clear how you can spend nine figures on a game when its a copy of a copy of a copy. “We reskinned Tribes again, then dropped a full scale motion picture’s budget on the fucking trailer” seems to be how AAA titles get sold these days. No wonder everyone in the industry is so excited about AI.