Gaming industry relies on game devs being super passionate about it, so they can pay them less.
My game dev friends almost all got out of it because they weren’t paid well and had to crunch all the time.
In corporate software you get paid well and just hate the work you do.
verdi@feddit.org 2 days ago
Those that write code for 3D graphics get paid a lot. That’s why most companies nowadays use middleware like UE5…
Aceticon@lemmy.dbzer0.com 1 day ago
Generally the more money that depends on their systems being functional without errors or interruptions, the more an industry is willing to pay for devs.
However in addition to that there is also the supply-demand effect: in demand specialists in rare areas get paid more than people doing the kind of work for which there are a lot more experiences professionals around.
3D graphics programmers would benefit from the second effect but not as much the first.
As a comparison, for example Quants (who program complex mathematical models used in asset valuation software for complex assets such as derivatives) in Investment Banking in London - thus who gain from both effects - about a decade ago had salaries of around £300k per year.