Nah it’s the GPU market. Cryptocurrency briefly exploded and now AI is sucking up all of the GPU manufacturing capacity. Back in 2019 I got my RX580 for $175. The AMD 9070 that released this year is a tier down from that and had an MSRP of $550, but an actual price more like $650. The sweet spot of value PC building has shifted from $750 to $1,500 in just a few years. Some of that is just general inflation that affects all parts, but roughly half of that increase is just from the GPU.
It’s impacting consoles too. Consoles uses to get cheaper over time, with both price drops to existing models and new, cheaper models being released (Sony’s Slim models, things like the Wii Family Edition and Wii Mini, the DSLite, etc). Looking at this generation… The original PS5 with a disc drive debuted at $500 in 2020. The “Slim” version also debuted at $500, and just got a price increase to $550. They released a PS5 Pro at $700, and just increased it to $750.
Nintendo is doing it too. The Switch was $300 for its entire life, and now that the Switch 2 is out consumers would typically expect a price cut to move the existing stock. Instead, Nintendo raised the price to $330. The OLED model went from $350 to $400, and the Lite went from $200 to $230.
And of course Microsoft is in on it too. It’s more complicated to write up since they have different storage variants of the Series S|X, but for example a Series S 512GB was $300 at launch (For some reason I remember seeing them for $250, but maybe that was a Black Friday sale or something). Now it’s $400!
poVoq@slrpnk.net 1 day ago
That period repeats every 3-5 years approximatly towards the end of a generation but before the new generation is announced.
frezik@lemmy.blahaj.zone 1 day ago
We’re at that point now. Hard to believe, but the PS5 has been out for five years now.
The reason it’s not happening this time is because Moore’s Law is dead. The original formulation was that cost of integrated components would be cut in half every x months. The value of x changed around over the years, but settled on 24. That cost factor is gone and probably won’t come back without a major breakthrough.
There are improvements in the size of integrated components (which often gets mistakenly labeled as Moore’s Law), but they aren’t getting cheaper anymore.
panda_abyss@lemmy.ca 1 day ago
Ps5 sets my record for most dead joysticks, followed by the Nintendo Switch joycon disaster.
PS4 I had a few controllers die, but that was parts physically breaking.
PS3 I never lost a controller.
I have to go back to N64 for any other broken controllers where the sticks die or buttons break.
ShinkanTrain@lemmy.ml 1 day ago
PS3 I had to get a new controller, but only because the dog ate the analog sticks lmao
I had to replace the Micro USB port in two DS4s. I don’t even blame Sony for it, Micro USB is ass. I do blame them for them getting stick drift later though.
I don’t use the PS5 enough for the controller to break.
FlexibleToast@lemmy.world 1 day ago
There was a generation where it was true at the launch of the console. That’s the period I’m talking about. Beating a 5 year old machine is hardly worth bragging about.
poVoq@slrpnk.net 1 day ago
We are talking about price relative to performace, not performance in general.
But the cost of the hardware is anyways not so relevant when the price difference of the software easily makes up the difference.
Anivia@feddit.org 1 day ago
Yes, and you could beat the price of a PS4 at release with a pc that performed the same. No other console generation had such bad price/performance