Comment on Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks

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caseofthematts@lemmy.world ⁨1⁩ ⁨day⁩ ago

I haven’t gone out of my way. While I haven’t used the word “fun”, I did say I enjoyed most runbacks in Dark Souls as a sort of puzzle. Being downvoted for a subjective opinion is absurd, especially qhen the person I’m responding to also has a subjective opinion. But nice to know my opinion has less value.

Anyway, I don’t really want to go in circles with this since I feel like both sides here have said what they want to say.

I’ll just leave with an example of a mechanic I find unfun and wish would go away, as a sort of olive branch of understanding that opinions are opinions. In Breath of the Wild and similar games, I hate the weapon/item degradation mechanic. I understand their design goals with it, and I understand how removing it from those games would change quite a bit of how they want the game to run, but I’d be much happier if it were to disappear completely.

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