Comment on At Gamescom, it felt like the industry now has a plan: make games quicker | Opinion
Kolanaki@pawb.social 1 year agoIt’s not a gurantee, but cutting the time down when QA is already paper thin ain’t gonna make shit better and likely won’t even retain the quality it currently has.
ampersandrew@lemmy.world 1 year ago
Who says the time getting cut is in QA? Maybe the games just scope down.
Kolanaki@pawb.social 1 year ago
The use of generative AI tools implies scope isn’t going to change at all.
zaphod@sopuli.xyz 1 year ago
Probably, which means the developers (or managers) didn’t really identify the problem.
ampersandrew@lemmy.world 1 year ago
That’s the fear the author raises, yes. I always say people are fluid, and we expand to fit our containers, whether that’s our schedules, filling our homes with junk, or anything else. Hopefully what the industry is coming to realize is that their container is smaller than they think it is, but yes, scope creep is a real threat. I’m rooting for the industry to scope down.
ms_lane@lemmy.world 1 year ago
History and Common Sense.
callouscomic@lemmy.zip 1 year ago
I read this as shortening development time (“quicker”), not necessarily reducing the sheer amount of slop they pile in and call “content.”