Comment on At Gamescom, it felt like the industry now has a plan: make games quicker | Opinion
Kolanaki@pawb.social 11 months agoIt’s not a gurantee, but cutting the time down when QA is already paper thin ain’t gonna make shit better and likely won’t even retain the quality it currently has.
ampersandrew@lemmy.world 11 months ago
Who says the time getting cut is in QA? Maybe the games just scope down.
Kolanaki@pawb.social 11 months ago
The use of generative AI tools implies scope isn’t going to change at all.
zaphod@sopuli.xyz 11 months ago
Probably, which means the developers (or managers) didn’t really identify the problem.
ampersandrew@lemmy.world 11 months ago
That’s the fear the author raises, yes. I always say people are fluid, and we expand to fit our containers, whether that’s our schedules, filling our homes with junk, or anything else. Hopefully what the industry is coming to realize is that their container is smaller than they think it is, but yes, scope creep is a real threat. I’m rooting for the industry to scope down.
ms_lane@lemmy.world 11 months ago
History and Common Sense.
callouscomic@lemmy.zip 11 months ago
I read this as shortening development time (“quicker”), not necessarily reducing the sheer amount of slop they pile in and call “content.”