The “excuse” is it is appealing to some and not you, which is fine. I personality love the art style (it’s what got me interested in Qud in the first place).
Comment on Caves of Qud wins the Hugo Award for Best Game or Interactive Work
Typhoon@lemmy.ca 3 months agothis looks like something that came out 35 years ago.
Super Mario World came out 35 years ago. There’s no excuse for a game to look this primitive in 2025.
radiouser@crazypeople.online 3 months ago
RDAM_Whiskers@lemmy.ml 3 months ago
In my opinion Story and experience has a greater impact than graphics.
BenevolentOne@infosec.pub 3 months ago
How about a game developed by two people on their own winning an award which was won last year by a game with a budget somewhere north 100 million dollars?
Is that a good excuse?
Typhoon@lemmy.ca 3 months ago
ConcernedApe created Stardew Valley etirely by himself.
So “no”.
brsrklf@jlai.lu 3 months ago
Not all games are about graphics, and this looks completely serviceable to me. I understand struggling with ASCII roguelike interfaces (never really got the hang of it myself), but everything here looks easily identifiable.