No, the directors intent is more important, and obviously you need a full Dolby speaker system to properly enjoy. /s
Comment on Off topic
brygphilomena@lemmy.dbzer0.com 3 days ago
For fucks sake, can we just get releases that have separate audio tracks for dialogue, music, and effects that we the viewer can decide how we want to hear it?
Video games figured this out
I don’t want the explosions to be so loud that it wakes my entire house.
TheSambassador@lemmy.world 3 days ago
kieron115@startrek.website 3 days ago
I’m not sure but Dolby Atmos might be responsible for some of it. Dolby Atmos lets the engineers assign coordinate values to each sound “object” in the scene, then your receiver takes that information, along with the room calibration mic info and your speaker layout, and actually generates the channels itself based on the listeners “position” within the scene. Maybe engineers just not putting as much work into making discrete channel audio mixes anymore when the “gold standard” no longer uses discrete channels.
humorlessrepost@lemmy.world 2 days ago
For people with Atmos-supporting audio equipment, this is actually an improvement. My rear surrounds aren’t in the same place as yours, and my system knows that, so I can hear the positioning the audio engineer intended.
kieron115@startrek.website 2 days ago
Yeah, full disclosure I have a full atmos system and it’s a noticeable improvement in positional accuracy over even DTS-HD Master. I wish there were less expensive solutions though so that it could go mainstream.
P00ptart@lemmy.world 2 days ago
My front speakers have Atmos but my rears don’t.
Flamekebab@piefed.social 2 days ago
But Atmos is a receiver level technology?
How does a speaker "have Atmos"?
Ferrous@lemmy.ml 3 days ago
Turning up the center channel gives you more dialog. But that assumes you’ve got surround sound set up… Producers don’t give as much love to stereo setups these days.
humorlessrepost@lemmy.world 2 days ago
It also assumes all dialog is centered. That usually works for the main characters of a scene, but not all dialog.
TeddE@lemmy.world 3 days ago
Yeah! It would sure be nice if we took accessibility issues seriously.
Like one lesson we learned as a society in the aftermath of implementing strong ADA laws (in the US) is that what’s needed for the bare minimum for some of us is often really nice for the rest of us.
For example: if you’re delivering a dolly of boxes to a building, the wheelchair ramp really beats working the dolly up the stairs.
It would be amazing if dialog were a separate channel, if only so that it can be boosted for the hard of hearing. If that meant more options for remixing for you and me - oh no?
It would be amazing if the subtitles were available and accurate. Great if you can’t hear the audio. It’s useful for scrubbing if you want to remember and find a obscure movie quote.
Hupf@feddit.org 2 days ago
My pet peeve. I also watch shows in the original (foreign to me) language to train my listening comprehension and often the subtitles are not word for word accurate especially in the hard to understand parts.
princessnorah@lemmy.blahaj.zone 2 days ago
Even when it’s English subs with English audio, so much is done with “AI” now but clearly they’re never checked by a human!