I disagree, and I think open world games are basically the cheapest way to pump a game out. Game development has stagnated, and basically, everything Nintendo releases is a testament to that. Indie games are basically the only realm in which real game design is happening.
Comment on Switch 2 Teardown: Still Glued, Still Soldered, Still Drifting
nivenkos@lemmy.ml 1 day agoTears of the Kingdom is one of the best games ever made, shame they keep it exclusive though.
Nosavingthrow@lemmy.world 23 hours ago
caseofthematts@lemmy.world 19 hours ago
While I’m not a huge fan of BotW and TotK, I think it’s a disservice to say they were a cheap way to pump out games. You can see the design intent in both exploration and gameplay mechanics. There’s a lot that works well in those games that allows for the player to continue playing for a while and still have fun.
And this is probably the only time I’d be seen defending those games.
Nosavingthrow@lemmy.world 3 hours ago
I don"t know if it’s in question that open world isn’t the cheapest way to make a game. It really is. You can make a series of discrete challenges without really needing to take time to consider context or even put any set pieces together. You create mechanics, and you let players create their own fun. I will concede that I am MOSTLY disparaging BOTW.
BroBot9000@lemmy.world 1 day ago
Emulators play it better than on original hardware 🤷