Was 3 made after aquisition?
Comment on Zynga shuts down Torchlight 3 developer four years after its acquisition
Quazatron@lemmy.world 4 days agoTorchlight and Torchlight 2 are great games and even have mods available.
I hear 3 and Infinite are not, though.
MentalEdge@sopuli.xyz 4 days ago
Quazatron@lemmy.world 4 days ago
I guess so.
The first two (mainly the first) had that special something you get in indie games.
Krudler@lemmy.world 2 days ago
Torchlight is so highly spoken of… Am I the only person that thought it was pretty pedestrian?
audaxdreik@pawb.social 2 days ago
I think a lot of it is timing, too. Remember, the first Torchlight was 2009, we’re talking pre-indie craze. There’s been no Super Meat Boy or Fez yet, I think. ARPGs hadn’t absolutely flooded the market yet and seeing a very competent and stylized, if simplistic Diablo-like back then could generate some interest. That carried on to the 2nd, which had a lot of improvements.
There’s a bunch wrong with 3 and Infinite, but they were also competing in a saturated market and, you’re right, the Torchlight “brand” didn’t really have enough luster on its own to carry a series.
pseudonaut@lemmy.world 2 days ago
Yeah it was absolutely insane how long Diablo 3 was taking, so yeah Torchlight released when people were desperate for ARPGs.
Quazatron@lemmy.world 2 days ago
Different tastes.
The simplicity, artwork and playability appeals to me.
etchinghillside@reddthat.com 4 days ago
Been a while since I played 2.
I recently played 1 and was surprised how well it played on the Steam Deck. Felt very native and is small enough on disk to leave it in for any dungeon slashing needs.
Quazatron@lemmy.world 4 days ago
I never uninstall it, in fact I have several copies: Steam, GOG…
Krudler@lemmy.world 2 days ago
Being able to function on the deck does not make it a good game, just saying