audaxdreik
@audaxdreik@pawb.social
- Comment on Steam API leaks Achievements, Spoilers for Persona 6, Kingdom Hearts 4, Fable 4, and other games 43 minutes ago:
And still no Bloodborne.
I haven’t gotten the Bloodborne Launcher set up on my laptop yet, I’m a little afraid it can’t handle it or it’ll stress the poor thing out (it’s an old work Lenovo with an Nvidia T1200), but from what I gather this is basically as good as it gets anyways with 60FPS and already some decent QoL mods.
Still disappointed somehow, but the game has been preserved and that’s what matters.
- Comment on Legend of Zelda: Ocarina of Time Remake Trailer 15 hours ago:
The Nintendo discourse cycle:
- Months of furious, irrational debate
- Releases to record sales
- 1 year later, no lasting cultural impact and most people agree that you should probably just play the original for the historical context (maybe the 3DS remaster, more debate ensues)
- Comment on What did you call me? 3 days ago:
Common misconception, the fursuit helps your chances of graduating. Kind of a survivorship bias, thing. Once saw a guy get dragged down the hall and FNAFed into a wolf suit. She’s happy now.
- Comment on Gamer complained that he turned on his old PS3 for MGS 4 and found out that Sony had disabled his account - he lost his games due to prolonged inactivity 6 days ago:
I had considered that, but that implies they’re holding onto way more sensitive information attached to those accounts than they should. Which is very possible, but even more shitty.
- Comment on Gamer complained that he turned on his old PS3 for MGS 4 and found out that Sony had disabled his account - he lost his games due to prolonged inactivity 6 days ago:
What purpose could this possibly serve?
Like I understand if the account consumes some kind of resource like disk space or a limited number of reserved connection slots or something, but an account can’t be more than an entry in a database with associated purchases? Like what is the fucking point?!
- Comment on Experimental Build Of Nvidia’s DLSS 5 AI Slop Filter Leaks And Turns Beloved Video Game Characters Into Uncanny Valley Weirdos 1 week ago:
We support Cloud in all their endeavors. DLSS can still fuck off ❤️
- Comment on Experimental Build Of Nvidia’s DLSS 5 AI Slop Filter Leaks And Turns Beloved Video Game Characters Into Uncanny Valley Weirdos 1 week ago:
Cloud looks like Scarlet Johansson, I can’t unsee it.
- Comment on Horizon Hunters Gathering is reportedly being rebooted without its live service bits following negative playtest feedback 2 weeks ago:
The funny thing is that chasing photorealism is expensive and difficult and not always the right solution. A lot of time stylized, cartoony graphics can be a better option, and I’m even willing to buy that it could’ve worked here, too.
But they went with this bland, generic, flavorless toon style. This is “marketable” but clearly lacks any distinct artistic vision that could set it apart from any of the other shovelware slop these days.
I set up a library of dozens of my favorite PSP games in Emulation Station and just scrolling through them you can see how they have all wildly distinct styles but still form this kind of coherent vision of what Sony was like back in the late 00’s, early 10’s. I miss that …
- Comment on Following accusations, James Pond Legacy devs say no generative AI was used in creating artwork 2 weeks ago:
How is this not AI?! The redraw absolutely smacks of that style, not to mention the cannon arm is obviously meant to imitate a milk can which the redraw mangles. The rockets are supposed to be udders but the two we can see most clearly don’t match in construction and the other two seems to sprout off of another one. These errors carry over to the full render. The udders are a pixelated mangle of perspective in the original, but this point is absolutely missed.
Above the leg is also a weird split. You can see in the original this is a weird artifact of pixel shading, but it’s been rendered into an actual split in the material in the redraw and renders. This is a valid design choice I guess, but to me it’s an indication of how the AI misinterpreted intent and someone reviewing it didn’t catch or care about it.
- Comment on Take-Two CEO Says We'll All Be Streaming Our Games In 3 Years 4 weeks ago:
I would never accept 100ms either, but what’s funny is that twitch/reaction games are more popular than they’ve ever been. Fighting games, FPSes, Soulslikes, precision platformers are all extremely intolerant to any kind of latency.
- Comment on The People Still Keeping the PSP Alive: PSPunk 5 weeks ago:
PSP still rocks. I’ve been playing Phantasy Star Portable for the past two weeks and it’s really scratching an itch. Solid 7/10 game, excited to check out 2 Infinity (there’s a fan patch).
This article is a lot about the hardware itself, but I’d just like to take a moment to talk about old portable games from the 3DS/Vita eras and prior, they’re still very much worth your time. It’s before DLC and a lot of gacha/roguelike/gambling mechanics really set in, they’re designed to be both lean due to processing and battery constraints as well as set down at a moment’s notice because of the implied nature of portable gaming. Instead of purposefully hammering your attention and engagement, they expect that you could put them on pause at any moment to pop the device in your pocket and get on with your life. It’s seriously helped heal some of the fatigue I’ve been feeling.
On one hand, Etrian Odyssey can be a difficult and grindy game, but there’s something soothing about playing it on a little portable device while I casually watch a show in the background vs. fucking Wizardry Variants Daphne where even a bronze sword now has upgrades and star ratings and several different modifiers applied to it (do I want more attack or hit?) and can be used at the blacksmith as upgrade material for the next sword, etc. etc.
I’m straight fucking fatigued, bro. I don’t have ADHD, I have burnout from everything following the same dark patterns. Do you know how cool it is to play an old school RPG and open a chest and get legit excited for a silver sword again because of the simple, satisfying, understandable, and immediate upgrade it represents for your party?
… anyways, give it a try, yeah? What’s some of your old school favorites from PSP or other?
- Comment on 2 months ago:
I kind of unironically believe that speedrunning is a core pillar of the internet and maybe also even kind of humaity as a whole, going forward? Stick with me here.
Speedrunning is a self-organizing, self-policing culture built off the back of competitive/cooperative play. Despite centering around somewhat corporate products like videogames and having big events like GDQ, it’s not really centralized in any meaningful way. It’s driven by fan enthusiasm to draw in new people and push limits further. That also incentivizes identifying people who would cheat the system.
Extrapolating on that, as we move into a post-scarcity society with various exigent AI threats, there’s going to be a lot of concern with how we choose to spend our time and brainpower. Using play to collectively push our limits, tear apart code, and identify flaws is gonna be a big thing.
Sorry if that was poorly worded, I’m working on some big ideas here and I don’t know how to convey them well. I know that all sounds kind of silly, and it surely is to some extent, but I do think there’s more there than meets the eye if you just initially handwave it away as “playing videogames really fast for fun”.
- Comment on Epic Games CEO says it’s ‘really irresponsible’ of Steam to make studios disclose AI use | VGC 2 months ago:
Steam really ought to learn their lessons, Tim is only trying to help. They’re still crippled from their decision not to allow blockchain games while Epic used the opportunity to eat their lunch /s
- Comment on OpenAI’s $100 billion ad bet 2 months ago:
House of El - AL: OpenAI’s $1 Trillion Bullsh*t Is Falling Apart
This video covers the topic very well (and I appreciate and recommend her channel overall).
The long and the short of it is, they fucked their product up. Most of us here are not terribly fond of AI, but let’s for a moment just take it for granted that it is a product that does a thing. OpenAI will swap models out on the backend based on your use case and if it detects certain patterns, also as a sort of protective guard rails in some ways. It’s also extremely unclear on billing and token usage (paraphrasing, I’m not intimately familiar with the details myself, watch the video). This is highly problematic if you’re trying to build a service on top of it. AI is extremely finicky and not having clear ideas on token usage limit or what models may be running on the backend can affect that. This has rightly made even the devout users upset at these choices.
And from what I understand in the video, this is not a case with other providers where you stick with exactly the specified model and token usage and billing are more clearly indicated.
So now not only are they fighting a losing battle against the profitability of the entire tech and service model, they have a spurned and dwindling customer base to contend with, too. They are turbo fucked. Still, no one can say how or when this all finally goes tits up, but at least it’s kind of funny.
- Comment on Indie Video Game ‘Mina the Hollower’ Sells 300,000 Copies in Three Days 3 months ago:
I sympathize, even just from the trailer I did have expectations and there was a bit of friction for the first hour or two as I had to work past them and meet the game where it’s at. As someone very familiar with all of the influences it draws from, this can be kinda difficult.
For the right person, this is going to be a GotY candidate.
The discourse around this one is going to be brutal already I can tell. As you say, it really is just a matter of taste and at the end of the day there’s no arguing that if this isn’t your kind of thing it’s not going to click. But it does frustrate me some already seeing people so confidently assert their taste as “simply bad game design”. So it goes, I can only argue on the internet so much, but I do want Yacht Club to do well and I want the game to find its audience without being turned off by disingenuous reviews. After Shovel Knight and this, I can see they have serious chops and I’m praying they stick around long enough to get another few games out before the industry eats them alive T_T
- Comment on Indie Video Game ‘Mina the Hollower’ Sells 300,000 Copies in Three Days 3 months ago:
The game is absolutely fantastic, I plan to do a writeup here once I’ve progressed through a bit more of the game. I’m 14 hours in and partway through the 3rd of 7(?) main dungeons, largely because I’ve been picking every last scrap of meat off the bones. If I had to use one word to describe the game it would be dense. I didn’t play the demo, so I was a bit surprised to find it has less in common with Link’s Awakening and Castlevania than you might think, though it’s certainly wearing their skin. I’d call it Saturday morning cartoon Bloodborne with a heaping helping of adorable, furry characters and I mean that all 💯 positively.
Unlike Link’s Awakening, progression isn’t tied to finding items in dungeons. A lot of traversal is tied to subweapons you find unceremoniously strewn about the world that opens things up for you and you can really go most anywhere you want if you can figure it out. Instead of simply navigating each screen there are secrets and bones tucked in almost every corner encouraging you to observe, explore, and platform every inch. Dense.
There’s already discourse about the difficulty and if I give one concession, it’s that the early game is perhaps a bit “overtuned” like Silksong was, partially because the early game power curve is just rough when you don’t have a lot of stats or options to work with and part of it is maybe spending ~6 years in the oven. Stick with it, it’s worth it. Go slow, be deliberate, and I promise you losing your bones is not that big of a deal. Grinding is actually fairly easy and painless once you figure things out and if you decide to go that route (grinding is not necessary but you can absolutely do it if you want to accrue an early edge with a lot of items). Other than that, use the build in modifiers. They disable achievements, but also some of those achievements are just ass anyways and there’s no way I’m 100%ing this game (beat the game without ever entering the underlab, are you for serious?!)
Starter tips:
- The game moves fast in the beginning and doesn’t run you through a tutorial but it WILL lead you into most things if you give it a chance, just pay attention and try everything on everything.
- There’s a manual in the start menu! It’s cute and informative, read it, it actually contains helpful info
- The game does a great job of pointing you down the optimal, beginner’s path if you read the newspapers, listen to the NPCs, and just pay attention to clues. Knowing where to go is half the battle, but you can always explore and push into other places early and get some nice treats for it. Be creative, you’ll be surprised the places you can go
Ultimately, this is a game for sickos. If you are a sicko, especially a Fromsoft sicko, then this is a no-brainer.
- Comment on Going in blind on this bad boy 3 months ago:
Anyone familiar with this, would you recommend the original here or the DS one? It’s been sitting on my list for awhile now, too …
- Comment on Day 645 of posting a Daily Screenshot from the games I've been playing 4 months ago:
Super Mario 3D World is a fascinating game when you think about it.
When Mario moved to 3D, it simply wasn’t practical to make a lot of course-based levels like this, you can understand how intense that work would be. That’s what necessitated the move to the more open, star-based missions.
It’s only recently that the skill and tooling has allowed for this and 3D World/Land are the expression of that: an evolution of the Mario 3/World formula.
Personally it’s one of my favorites, I should go back and play it again.
- Submitted 4 months ago to games@lemmy.world | 0 comments
- Comment on Great at gaming? US air traffic control wants you to apply 4 months ago:
Finally! As someone who has played the only(?) available English translation of “I am an Air Traffic Controller: Airport Hero” on the 3DS, my time has COME!
What’s that? Drug test? … Nevermind.
- Comment on Nier Automata 5 months ago:
If you’re having fun with it 3 hours in, just wait. This game fucking goes places …
Do not quit, make sure you play it to the [E]nd. And that’s all I’ll say about that.
The soundtrack is amazing and one of my favorites to put on in the background while I’m working. The story is definitely silly and paced oddly at times, but it has a lot of things to say that really spoke deeply to me. I get a bit choked up thinking about it still. Hope you continue to have fun, I think it’s reputation is well-warranted!
- Comment on How to install Windows on your Steam Deck 5 months ago:
Alright, don’t take this diatribe personally, but it just set off a chain of thoughts for me I’m gonna post now because loudly hating on AI at all times is the morally correct thing. You don’t seem like a person looking to be convinced.
In a capitalist society our only real power is as consumers. I know even that’s not really terribly true these days as they largely dictate the markets at us but it’s all we’ve got. An overwhelmingly negative public sentiment does still erode value and makes it harder to support the illusion, we’ve seen that recently with the DLSS5 stuff. It also fortifies community opinion by creating a unifying front. It can slowly shame susceptible targets into changing their stance and help convince people who may be falling for it when they see they’re friends and respected individuals take a firm stance. Anyone who says armchair warriors can’t accomplish anything just wants you to shut up so you don’t accomplish anything. Ideally you do more, but what other options do we have against this currently?
I understand how AI works and what its legitimate intended use cases are (largely referring to the current crop of LLMs here and not broader ML) and that’s exactly why I don’t use it. People who say that they have figured it out and that their specific use cases are legitimate are practically indistinguishable from those who have drunk the Kool aid. Are you one of those rare people I don’t even fully believe exist who has a valid use case or are you another mark who’s fallen prey to the lying machine that lies, was built off plagiarism, destroys the environment, and was purpose built to devalue labor? One of these things seems slightly more likely than the other.
Fuck AI.
- Comment on Peak 3d game. Nothing can beat this 5 months ago:
- Comment on The Anatomy of an Impossible Port: Bringing Dead Cells to the R36S 5 months ago:
I have an R36s that I installed Rocknix on to give it a tiny bit of an optimization and performance boost and that thing still kinda choked on some PS1 and most PSP games. The thought of it running Dead Cells 💀
Massive props!
- Comment on EA invents new microtransaction nightmare as it breaks paywall promise on Skate: rent a playable area for 24 hours or buy a premium pass, bucko 6 months ago:
Games are a modern media and I think suffer from a lot of modern engagement mechanics.
We need to stop viewing them as a constant stream of “new content” and more as an established library.
- Comment on EA invents new microtransaction nightmare as it breaks paywall promise on Skate: rent a playable area for 24 hours or buy a premium pass, bucko 6 months ago:
My brain just shuts off when I read stuff like this.
Man, I dunno. Fuck AAA gaming, I’ll go play something else.
- Comment on OpenAI retired its most seductive chatbot – leaving users angry and grieving: ‘I can’t live like this’ 6 months ago:
It’s kind of a weird phenomenon that’s been developing on the internet for awhile called, “just asking questions”. It’s a way to noncommittally insert an opinion or try to muddy the waters with doubt, “Did you ever notice how every {bad thing} is {some minority}? I’m not saying I believe it, I’m just asking questions!” In this instance it seems that by even asking for a clear statement of value you are implying there may not be one, which is upsetting.
To be clear, I’m not accusing you of doing this, but you can see how stumbling into a community that takes their own positions as entirely self evident would see any sort of questioning it as an attempt to undermine it. Anything short of full, unconditional acceptance of their position is treacherous.
It’s worth thinking about because it’s a difficult and nuanced problem. Some things are unquestionable like when I say I love a bad movie or that human rights are inalienable. Still, I should be able to answer sincere questions probing into the whys of that and it really comes down to an assumption of bad faith or not.
- Comment on Order of the Sinking Star | Official Announcement Trailer 8 months ago:
I’m with you on that one, but I do understand it’s very much a game to a specific taste. When people tell me actually they hate The Witness it’s like, “Well … yeah.”
I just enjoy it as a cozy, pleasant little puzzler with an interesting idea. I can appreciate Braid, too, but find it generally unpleasant to play and overwrought. It doesn’t do anything for me, but given when it was released in the early days of the indies I understand the impact it had.
JB is a talented dev/designer no doubt, but he just doesn’t stand out in the crowd of indies these days like he used to.
- Comment on Epic boss Tim Sweeney thinks stores like Steam should stop labelling games as being made with AI: 'It makes no sense,' he says, because 'AI will be involved in nearly all future production 9 months ago:
Beyond just Tim Sweeney sounding dumb, there’s something truly evil and malicious about this framing.
His response was to a tweet that said: Steam and all digital marketplaces need to drop the “Made with AI” label. It doesn’t matter anymore. (Emphasis mine)
All well and good for that guy maybe, but why do they need to drop it and why does Tim Sweeney agree? Why is less information for the people that want to have it a necessity. And WHY does he feel compelled to comment on the behavior of his competitors in this way.
Fucking ghouls, the whole lot of them. I hope their AI creations destroy them and they suffer even a single moment of hubris.
- Comment on What's a recent game you've tried playing that isn't worth the hype? 9 months ago:
I always think it’s fascinating to see how the discourse around games evolves. It’s always most telling when people stop talking about a game at all. Remember Starfield? No one even talks about Starfield anymore, not even about how bad it may or may not have been. Just kinda flopped a bit and passed from memory.
I had to search “Bethesda space game” just now to even remember its generic name …