“Starfield is my dream game.”
-Todd Howard
The story is bad, the ship’s weapons selection is terrible, the outposts are almost useless, the temples are ridiculous, the powers are mostly unnecessary and soooo mmmaaannnyyy loading screens….
TachyonTele@lemm.ee 7 hours ago
Geetnerd@lemmy.world 6 hours ago
“The game is perfect, upgrade your ghetto ass computer.” -Todd Howard
halcyoncmdr@lemmy.world 5 hours ago
It’s Skyrim with a coat of lead paint.
It’s been clear for over a decade that the Creation Engine (let’s be honest it’s still Gamebryo) has run its course. It is not a viable option for a modern game anymore. It has architectural limitations that simply prevent a modern gaming experience.
There have been so many Creation Engine apologists since Oblivion trying to justify its continued existence through multiple new Fallout and Elder Scrolls games, always trying to say that it’s fine. Starfield was the chance to prove that the limitations aren’t actually architectural and that it could be used for a modern game. Clearly that’s not the case. Taking just about any other modern open world RPG to directly compare, Starfield feels like crap in comparison. Hell, even the launch version of Cyberpunk felt better than Starfield.
Supervisor194@lemmy.world 3 hours ago
And yet, I’m having a blast with Oblivion Remastered. The problem with Starfield is that the writing sucks and the game loops aren’t fun. Because of these things it’s an unforgivable bore. Oblivion proves you’ll trudge back and forth and deal with all the copied and pasted caves in the world if the story is engaging and the gameplay loop is fun. The dated graphics engine has little to do with Starfield’s problems.
halcyoncmdr@lemmy.world 2 hours ago
The graphics aren’t the problem. The Creation Engine is not just graphics, it handles everything about how the game works. How the AI works and responds to events, how NPCs handle tasks even when not actively interacting with the player, etc. Graphics is only one part of a game, and that’s not the source of the issues.
Oblivion Remastered still uses the Gamebryo engine from Oblivion for everything with one exception, Unreal now handles the graphics. That’s why the game is nearly identical to the original in every way except graphics, it is.