I seriously have nothing to say to anyone who doesn’t see it that way. If all you play is big budget corpo horseshit and your first instinct is to blame a generational cohort, that says more about you.
Comment on Anon blames millennials
rockerface@lemm.ee 1 day ago
Indie gaming is the best it’s ever been. AAA gaming was always going to devolve into cashgrabs.
Gradually_Adjusting@lemmy.world 1 day ago
Initiateofthevoid@lemmy.dbzer0.com 1 day ago
AAAlways has been .jpg. Just look at literally every sports game since the Street series.
Btw kudos on the memetic payload that is your username, you monster.
Gradually_Adjusting@lemmy.world 1 day ago
prole@lemmy.blahaj.zone 1 day ago
Explicit content? What could be so explicit about a back massage?
9point6@lemmy.world 1 day ago
AAA games are made by companies that have boomers and early gen x in charge
Indie games are more likely to be made by people actually doing the development, i.e. millennials & early gen Z currently
Indie games have been having a great decade, AAA keeps getting worse
Thanks for attending my TED talk
masterspace@lemmy.ca 1 day ago
AAA gaming shows the effects of late term capitalism on gaming.
OrganicMustard@lemmy.world 1 day ago
Indie gaming now is great for players, but for gamedevs it is a saturated market and most of them don’t make a profit
Nalivai@lemmy.world 1 day ago
And also, the rate of good AAA games coming out is still the same, it’s just they’re drowning by the see of identical boring cashgrabs.
It’s the same with all the other media, cool shit is still there, you just have to learn to filter the bullshit out.
ArbitraryValue@sh.itjust.works 1 day ago
Yeah, as far as I’m concerned most AAA games might as well be part of a totally separate hobby that I don’t pay much attention to. The way I see it (and this is an oversimplification) games used to be made by nerds for nerds. Then normies started making games for normies, but there are also more nerds than ever making games for nerds.
altkey@lemmy.dbzer0.com 1 day ago
I was ready to argue you at the start of the sentence and then went completely agreeing with you. New games aren’t better because they are new, but they have a potential to become better by learning about what worked good or bad in previous games. And it doesn’t make classics look bad now, like, we don’t need to fix Chess for how wild the horsey is in it, but coming to any old game requires setting oneself into the context of when it was launched, and therefore we need to see any new game through the lense of past experinces and how they learnt on mistakes of the past instead of repeating them.
theangryseal@lemmy.world 1 day ago
Some people got it right back in the day.
Super Metroid is a perfect game from start to finish. I still play it a few times a year I’d say.
Grandwolf319@sh.itjust.works 1 day ago
I’ve had a similar experience.
For me it was more accessibility issues like timely checkpoints and not forcing the player to button mash.
I realized that a lot of my childhood gaming was possible because I just put up with gaming mechanics that need a lot of time and patience.
The past: don’t know what to do? Spending an hour just trying things and if that doesn’t work, try again tomorrow.
Today: don’t know what to do? This game has half an hour to give me a hint or I’m moving on to the next game cause I’m here to have fun damn it!